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Northern Paladin (Unlimited Edition)

Northern Paladin

Unlimited Edition — rare

Creature — Human Knight

Northern Paladin legal formats:

Standard: Not legal
Future: Not legal
Historic: Not legal
Timeless: Not legal
Gladiator: Not legal
Pioneer: Not legal
Explorer: Not legal
Modern: Not legal
Legacy: Legal
Pauper: Not legal
Vintage: Legal
Penny: Not legal
Commander: Legal
Oathbreaker: Legal
Standardbrawl: Not legal
Brawl: Not legal
Alchemy: Not legal
Pauper Commander: Not legal
Duel: Legal
Old School: Legal
Premodern: Legal
PreDH: Legal

Northern Paladin (Unlimited Edition)

TCGPlayer low price:

$89.97

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Rating:

3.12/10

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Legendary Creature — Phyrexian Praetor // Enchantment — Saga (3/5)

Vigilance
Whenever a source an opponent controls deals damage to you or a permanent you control, that source's controller loses 2 life unless they pay .
, Sacrifice three other creatures: Exile Elesh Norn, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.

The Argent Etchings

(As this Saga enters and after your draw step, add a lore counter.)
I — Incubate 2 five times, then transform all Incubator tokens you control.
II — Creatures you control get +1/+1 and gain double strike until end of turn.
III — Destroy all other permanents except for artifacts, lands, and Phyrexians. Exile The Argent Etchings, then return it to the battlefield (front face up).

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Kyodai Soul of Kamigawa

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Legendary Creature — Dragon Spirit (3/3)

Flash
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When Kyodai, Soul of Kamigawa enters the battlefield, another target permanent gains indestructible for as long as you control Kyodai.
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Loran of the Third Path

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Legendary Creature — Human Artificer (2/1)

Vigilance
When Loran of the Third Path enters the battlefield, destroy up to one target artifact or enchantment.
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Mischievous Pup

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Flash
When Mischievous Pup enters the battlefield, return up to one other target permanent you control to its owner's hand.

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Stockpiling Celebrant

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When Stockpiling Celebrant enters the battlefield, you may return another target nonland permanent you control to its owner's hand. If you do, scry 2.

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The Fall of Lord Konda  Fragment of Konda

The Fall of Lord Konda // Fragment of Konda

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(As this Saga enters and after your draw step, add a lore counter.)
I — Exile target creature an opponent controls with mana value 4 or greater.
II — Each player gains control of all permanents they own.
III — Exile this Saga, then return it to the battlefield transformed under your control.

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When Fragment of Konda dies, draw a card.

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The Restoration of Eiganjo  Architect of Restoration

The Restoration of Eiganjo // Architect of Restoration

Enchantment — Saga // Enchantment Creature — Fox Monk (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
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III — Exile this Saga, then return it to the battlefield transformed under your control.

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Whenever Architect of Restoration attacks or blocks, create a 1/1 colorless Spirit creature token.

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Tiller of Flesh

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Creature — Phyrexian Knight (2/4)

Whenever you cast a spell that targets one or more permanents, incubate 2. (Create an Incubator token with two +1/+1 counters on it and ": Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

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Absolving Lammasu

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Creature — Lammasu (4/3)

Flying
When Absolving Lammasu enters the battlefield, all suspected creatures are no longer suspected.
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Aeronaut Cavalry

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Angelic Quartermaster

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Creature — Angel Soldier (3/3)

Flying
When Angelic Quartermaster enters the battlefield, put a +1/+1 counter on each of up to two other target creatures.

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Annex Sentry

Annex Sentry

Artifact Creature — Phyrexian Cleric (1/4)

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
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Ao the Dawn Sky

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Flying, vigilance
When Ao, the Dawn Sky dies, choose one —
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Archangel of Wrath

Archangel of Wrath

Creature — Angel (3/4)

Kicker and/or (You may pay an additional and/or as you cast this spell.)
Flying, lifelink
When Archangel of Wrath enters the battlefield, if it was kicked, it deals 2 damage to any target.
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Attentive Skywarden

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Aurelias Vindicator

Aurelia's Vindicator

Creature — Angel (4/2)

Flying, lifelink, ward
Disguise
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Ballroom Brawlers

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Befriending the Moths  Imperial Moth

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(As this Saga enters and after your draw step, add a lore counter.)
I, II — Target creature you control gets +1/+1 and gains flying until end of turn.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Imperial Moth

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Bereaved Survivor  Dauntless Avenger

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Creature — Human Peasant // Creature — Human Soldier (2/1)

When another creature you control dies, transform Bereaved Survivor.

Dauntless Avenger

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Bola Slinger

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Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
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