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Blurry Beeble (Unstable)

Blurry Beeble

Unstable — common

Artifact Creature — Cyborg Beeble

Blurry (This creature can be blocked only if defending player was wearing glasses as it was cast.)
Whenever Blurry Beeble deals combat damage to a player, you may draw a card. If you do, discard a card.

1/1
Blurry Beeble (Unstable)

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Daring Saboteur

Daring Saboteur

Creature — Human Pirate (2/1)

: Daring Saboteur can't be blocked this turn.
Whenever Daring Saboteur deals combat damage to a player, you may draw a card. If you do, discard a card.

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Jeskai Elder

Jeskai Elder

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Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever Jeskai Elder deals combat damage to a player, you may draw a card. If you do, discard a card.

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MoonCircuit Hacker

Moon-Circuit Hacker

Enchantment Creature — Human Ninja (2/1)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Moon-Circuit Hacker deals combat damage to a player, you may draw a card. If you do, discard a card unless Moon-Circuit Hacker entered the battlefield this turn.

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Salvage Drone

Salvage Drone

Creature — Eldrazi Drone (1/1)

Devoid (This card has no color.)
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When Salvage Drone dies, you may draw a card. If you do, discard a card.

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Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card.
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Wharf Infiltrator

Wharf Infiltrator

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Skulk (This creature can't be blocked by creatures with greater power.)
Whenever Wharf Infiltrator deals combat damage to a player, you may draw a card. If you do, discard a card.
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Cosima God of the Voyage  The Omenkeel

Cosima, God of the Voyage // The Omenkeel

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At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land enters the battlefield under your control, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it."

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Whenever a Vehicle you control deals combat damage to a player, that player exiles that many cards from the top of their library. You may play lands from among those cards for as long as they remain exiled.
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: Ascendant Spirit becomes a Spirit Warrior with base power and toughness 2/3.
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Merfolk Windrobber

Merfolk Windrobber

Creature — Merfolk Rogue (1/1)

Flying
Whenever Merfolk Windrobber deals combat damage to a player, that player mills a card. (They put the top card of their library into their graveyard.)
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Cyclonus the Saboteur  Cyclonus Cybertronian Fighter

Cyclonus, the Saboteur // Cyclonus, Cybertronian Fighter

Legendary Artifact Creature — Robot // Legendary Artifact — (2/5)

More Than Meets the Eye (You may cast this card converted for .)
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Merfolk Spy

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Whenever Merfolk Spy deals combat damage to a player, that player reveals a card at random from their hand.

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Mistway Spy

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Flying
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Artifact Creature — Equipment Octopus (2/2)

Whenever Acquisition Octopus or equipped creature deals combat damage to a player, draw a card.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

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Legendary Artifact Creature — Robot (1/3)

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Curious Obsession

Curious Obsession

Enchantment — Aura

Enchant creature
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At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice Curious Obsession.

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Research Thief

Research Thief

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Flash
Flying
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Abomination of Gudul

Creature — Horror (3/4)

Flying
Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

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Covert Technician

Covert Technician

Artifact Creature — Human Ninja (2/4)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Covert Technician deals combat damage to a player, you may put an artifact card with mana value less than or equal to that damage from your hand onto the battlefield.

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Semblance Scanner

Semblance Scanner

Artifact Creature — Equipment Shapeshifter (3/2)

Whenever Semblance Scanner or equipped creature deals combat damage to a player, if it's not a token, conjure a duplicate of it into your hand.
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