Border Guardian
Unstable — uncommon
Artifact Creature — Knight
Unstable — uncommon
Artifact Creature — Knight
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Buy now! ▶Artifact Creature — Myr Knight (2/2)
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on Knighted Myr, it gains double strike until end of turn.
Legendary Creature — Cephalid Rogue (2/4)
Whenever you attack, target attacking creature can't be blocked this turn. It connives. Then choose another attacking creature with lesser power. That creature gains double strike until end of turn. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Artifact Creature — Clown Robot (3/3)
At the beginning of combat on your turn, roll two six-sided dice. For each result of 1, Celebr-8000 gets +1/+1 until end of turn. For each other result, it gains the indicated ability until end of turn. If you rolled doubles, it also gains double strike until end of turn.
• 2 — menace
• 3 — vigilance
• 4 — lifelink
• 5 — flying
• 6 — indestructible
Artifact Creature — Construct (4/1)
At the beginning of combat on your turn, if you control two or more multicolored permanents, Scuttling Butler gains double strike until end of turn.
Artifact Creature — Angel Warrior (2/2)
Flying
: Paragon of Modernity gets +1/+1 until end of turn. If exactly three colors of mana were spent to activate this ability, put a +1/+1 counter on it instead.
Creature — Giant // Instant — Adventure (5/4)
Menace (This creature can't be blocked except by two or more creatures.)
Twice the Rage
Target creature gains double strike until end of turn. (Then exile this card. You may cast the creature later from exile.)
Artifact Creature — Chimera (2/2)
First strike
Sacrifice Brass-Talon Chimera: Put a +2/+2 counter on target Chimera creature. It gains first strike. (This effect lasts indefinitely.)
Artifact Creature — Knight (1/1)
Vigilance (Attacking doesn't cause this creature to tap.)
As Diamond Knight enters the battlefield, choose a color.
Whenever you cast a spell of the chosen color, put a +1/+1 counter on Diamond Knight.
Legendary Artifact Creature — Thopter (1/2)
Flash
Flying
You may cast colorless spells and artifact spells as though they had flash.
Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator, Urza's Battlethopter's power, put a +1/+1 counter on Liberator.
Artifact Creature — Cleric (0/0)
Trample
Rampaging Monument enters the battlefield with three +1/+1 counters on it.
Whenever you cast a multicolored spell, put a +1/+1 counter on Rampaging Monument.
Artifact — Equipment // Instant — Adventure
Whenever equipped creature attacks, double its power until end of turn.
Equip
Sweeping Cleave
Target creature you control gains double strike until end of turn. (Then exile this card. You may cast the artifact later from exile.)
Artifact Creature — Assembly-Worker (4/5)
Prototype — 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)
Vigilance
, : Put a +1/+1 counter on target Assembly-Worker you control.
Artifact Creature — Golem (1/1)
Menace (This creature can't be blocked except by two or more creatures.)
When Iron Bully enters the battlefield, put a +1/+1 counter on target creature.
Artifact Creature — Chimera (2/2)
Vigilance
Sacrifice Iron-Heart Chimera: Put a +2/+2 counter on target Chimera creature. It gains vigilance. (This effect lasts indefinitely.)
Artifact Creature — Chimera (2/2)
Trample
Sacrifice Lead-Belly Chimera: Put a +2/+2 counter on target Chimera creature. It gains trample. (This effect lasts indefinitely.)
Artifact Creature — Construct (4/4)
When Magnetic Snuffler enters the battlefield, return target Equipment card from your graveyard to the battlefield attached to Magnetic Snuffler.
Whenever you sacrifice an artifact, put a +1/+1 counter on Magnetic Snuffler.
Artifact Creature — Chimera (2/2)
Flying
Sacrifice Tin-Wing Chimera: Put a +2/+2 counter on target Chimera creature. It gains flying. (This effect lasts indefinitely.)
Artifact Creature — Juggernaut (0/0)
Trample
Whenever another artifact enters the battlefield, put a +1/+1 counter on Arcbound Crusher.
Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Artifact Creature — Shapeshifter (2/2)
Changeling (This card is every creature type.)
As Bloodline Pretender enters the battlefield, choose a creature type.
Whenever another creature of the chosen type enters the battlefield under your control, put a +1/+1 counter on Bloodline Pretender.
Artifact Creature — Construct (2/2)
Clay Champion enters the battlefield with three +1/+1 counters on it for each spent to cast it.
When Clay Champion enters the battlefield, choose up to two other target creatures you control. For each spent to cast Clay Champion, put a +1/+1 counter on each of them.
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