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GO TO JAIL (Unstable)

GO TO JAIL

Unstable — common

Enchantment

Sets GO TO JAIL has been printed in:

GO TO JAIL (Unstable)

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Cards like GO TO JAIL in Unstable:

By Gnome Means

By Gnome Means

Enchantment

, Remove a counter from a permanent you control: Create a 1/1 colorless Gnome artifact creature token.
, Sacrifice an artifact: Choose any kind of counter a printed card refers to, then put one of that counter on target permanent.

10 /10
$0.17
As Luck Would Have It

As Luck Would Have It

Enchantment

Hexproof
Whenever you roll a die, put a number of luck counters on As Luck Would Have It equal to the result. Then if there are 100 or more luck counters on As Luck Would Have It, you win the game. (Count both rolls if you reroll a die.)

10 /10
$0.22
Cramped Bunker

Cramped Bunker

Enchantment

At the beginning of each opponent's upkeep, that player moves a permanent they control to touch Cramped Bunker and no other permanents. If the player can't, destroy each permanent they control that isn't touching Cramped Bunker, then sacrifice it.

10 /10
$0.12
Ordinary Pony

Ordinary Pony

Host Creature — Horse (2/3)

When this creature enters the battlefield, you may exile target non-Horse creature you control that wasn't put onto the battlefield with this ability this turn, then return it to the battlefield under its owner's control.

10 /10
$0.07
Chivalrous Chevalier

Chivalrous Chevalier

Artifact Creature — Cyborg Knight (3/3)

Flying
When Chivalrous Chevalier enters the battlefield, return a creature you control to its owner's hand unless you compliment an opponent.

10 /10
$0.05
Riveting Rigger

Riveting Rigger

Artifact Creature — Cyborg Rigger (2/2)

When Riveting Rigger enters the battlefield, you may sacrifice another artifact. If you do, put two +1/+1 counters on Riveting Rigger and it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

10 /10
$0.05
Ineffable Blessing

Ineffable Blessing

Enchantment

As Ineffable Blessing enters the battlefield, choose Flavorful or Bland.
• Flavorful — Whenever a creature with flavor text enters the battlefield under your control, draw a card.
• Bland — Whenever a creature without flavor text enters the battlefield under your control, draw a card.

10 /10
$0.52
Over My Dead Bodies

Over My Dead Bodies

Enchantment

Creature cards in graveyards can attack and block as though they were on the battlefield, can block or be blocked only by creature cards in graveyards, are Zombies in addition to their other types, and have undeathtouch. (If they would deal damage to a creature card, exile that creature card instead.)
Creature cards in your graveyard have haste.

10 /10
$0.20
Shaggy Camel

Shaggy Camel

Host Creature — Camel (3/3)

When this creature enters the battlefield, creatures you control get +1/+1 until end of turn.

10 /10
$0.08
Squirrel Dealer

Squirrel Dealer

Creature — Raccoon Lizard Bird (1/1)

When Squirrel Dealer enters the battlefield, ask a person outside the game "Do you like Squirrels?" If they do, create a 1/1 green Squirrel creature token.

10 /10
$0.20
Animate Library

Animate Library

Enchantment — Aura

Enchant your library
Enchanted library is an artifact creature on the battlefield with power and toughness each equal to the number of cards in it. It's still a library.
If enchanted library would leave the battlefield, exile Animate Library instead.

10 /10
$0.23
Chittering Doom

Chittering Doom

Enchantment

Whenever you roll a 4 or higher on a die, create a 1/1 green Squirrel creature token.

10 /10
$0.19
Hangman

Hangman

Creature — Human Villain (1/1)

As Hangman enters the battlefield, secretly note a word with six to eight letters.
: Target player who doesn't control Hangman guesses the noted word or an unguessed letter in that word. If they guess wrong, put a +1/+1 counter on Hangman. Any player may activate this ability.
When a player guesses the noted word or all of its letters, sacrifice Hangman.

10 /10
$0.20
Hazmat Suit Used

Hazmat Suit (Used)

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+1 and has menace.
Whenever a player's skin or fingernail touches enchanted creature, that player loses 2 life.

10 /10
$0.06
Magic Word

Magic Word

Enchantment — Aura

Enchant creature
As Magic Word enters the battlefield, choose a word.
Whisper the chosen word: Tap enchanted creature.

10 /10
$0.08
The Grand Calcutron

The Grand Calcutron

Legendary Artifact

The Grand Calcutron can be your commander.
When The Grand Calcutron enters the battlefield, each player's hand becomes a program (an ordered row of revealed cards).
Players can only play the first card of their program.
If a card would be put into a player's hand from anywhere, that player reveals it and places it anywhere within their program instead.
At the beginning of each player's end step, if that player's program has fewer than five cards, they draw cards equal to the difference.

10 /10
$0.38
Rumors of My Death

"Rumors of My Death . . ."

Enchantment

, Exile a permanent you control with a League of Dastardly Doom watermark: Return a permanent card with a League of Dastardly Doom watermark from your graveyard to the battlefield.

10 /10
$0.07
Hammerfest Boomtacular

Hammerfest Boomtacular

Enchantment

Whenever you cast a spell with a Goblin Explosioneers watermark, Hammerfest Boomtacular deals 2 damage to any target.

10 /10
$0.08
WrenchRigger

Wrench-Rigger

Creature — Goblin Rigger (1/1)

When Wrench-Rigger enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

10 /10
$0.10
Feisty Stegosaurus

Feisty Stegosaurus

Host Creature — Dinosaur (2/1)

When this creature enters the battlefield, roll a six-sided die. This creature deals damage equal to the result to target creature an opponent controls.

10 /10
$0.09

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