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Oddly Uneven (Unstable)

Oddly Uneven

Unstable — rare

Sorcery

Sets Oddly Uneven has been printed in:

Oddly Uneven (Unstable)

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Cards like Oddly Uneven in Unstable:

Midlife Upgrade

Midlife Upgrade

Sorcery

As an additional cost to cast this spell, sacrifice X Contraptions.
Assemble X plus one Contraptions. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)

10 /10
$0.09
Hot Fix

Hot Fix

Sorcery

You have ten seconds to look at and rearrange the cards in your library. At the end of those ten seconds, if you're touching one or more of those cards, shuffle.

10 /10
$0.17
Box of FreeRange Goblins

Box of Free-Range Goblins

Sorcery

Roll a six-sided die. Create a number of 1/1 red Goblin creature tokens equal to the result.

10 /10
$0.09
Finders Keepers

Finders, Keepers

Sorcery

Destroy target creature, then assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

10 /10
$0.07
Side Quest

Side Quest

Sorcery

Target player in an Un-game you can see from your seat gains control of target creature you control until your next turn. At the beginning of your next upkeep, put two +1/+1 counters on that creature. (A creature is on the battlefield of only the game its controller is playing.)

10 /10
$0.07
Hammer Helper

Hammer Helper

Sorcery

Gain control of target creature until end of turn. Untap that creature and roll a six-sided die. Until end of turn, it gains haste and gets +X/+0, where X is the result.

10 /10
$0.10
FiveFinger Discount

Five-Finger Discount

Sorcery

Put target nonland permanent into your hand. You may spend mana as though it were mana of any color the next time you cast that card.

10 /10
$0.17
The Countdown Is at One

The Countdown Is at One

Sorcery

Players play a Magic subgame, starting at 1 life and using their libraries as their decks. For the rest of the main game, if a source would deal damage to a player who didn't win the subgame, it deals double that damage to that player instead.

10 /10
$0.14
Work a Double

Work a Double

Sorcery

Assemble two Contraptions. (Put the top card of your Contraption deck face up onto one of your sprockets. Then repeat this process.)

10 /10
$0.04
Better Than One

Better Than One

Sorcery

A person outside the game becomes your teammate. (Choose any number of cards in your hand, on top of your library, or on the battlefield under your control. Those cards become your teammate's hand, library, and permanents, respectively.)

10 /10
$0.12
Crow Storm

Crow Storm

Sorcery

Create a 1/2 blue Bird creature token with flying named Storm Crow.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)

10 /10
$0.22
Clever Combo

Clever Combo

Sorcery

Search your library for a host card or a card with augment, reveal it, put it into your hand, then shuffle.

10 /10
$0.17
Selfie Preservation

Selfie Preservation

Sorcery

Search your library for a basic land card and reveal it. If there's a tree in its art, put it onto the battlefield tapped. Otherwise, put it into your hand. Then shuffle.

10 /10
$0.06
Subcontract

Subcontract

Sorcery

A person outside the game looks at target opponent's hand and chooses a nonland card from it. That player discards that card.

10 /10
$0.05
Summon the Pack

Summon the Pack

Sorcery

Open a sealed Magic booster pack, reveal the cards, and put all creature cards revealed this way onto the battlefield under your control. They're Zombies in addition to their other types. (Remove those cards from your deck before beginning a new game.)

10 /10
$0.35
Incite Insight

Incite Insight

Sorcery

Assemble X Contraptions. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)

10 /10
$0.14
Really Epic Punch

Really Epic Punch

Sorcery

Target creature you control gets +2/+2 if it's a host or has augment. Then it fights target creature you don't control.

10 /10
$0.09
capital offense

capital offense

instant

target creature gets -x/-x until end of turn, where x is the number of times a capital letter appears in its rules text. (ignore reminder text and flavor text.)

10 /10
$0.06
Sacrifice Play

Sacrifice Play

Instant

A person outside the game chooses an attacking or blocking creature target opponent controls. That player sacrifices that creature.

10 /10
$0.03
First Pick

First Pick

Instant

Destroy target artifact or enchantment. Assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

10 /10
$0.11

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