Turbo-Thwacking Auto-Hammer
Unstable — uncommon
Artifact — Contraption
Whenever you crank Turbo-Thwacking Auto-Hammer, target creature gains double strike until end of turn.
Unstable — uncommon
Artifact — Contraption
Whenever you crank Turbo-Thwacking Auto-Hammer, target creature gains double strike until end of turn.
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Whenever you crank Bee-Bee Gun, until end of turn, target creature gains ": This creature fights another target creature."
Artifact — Contraption
Whenever you crank Deadly Poison Sampler, until end of turn, target creature gains "Whenever this creature deals combat damage to a player, destroy target creature that player controls."
Artifact — Contraption
Whenever you crank Dictation Quillograph, until end of turn, target creature gains "Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card."
Artifact — Contraption
Whenever you crank Applied Aeronautics, until end of turn, target creature gets +1/+0, gains flying, and becomes an artifact in addition to its other types.
Artifact — Contraption
Whenever you crank Auto-Key, until end of turn, target creature becomes an artifact in addition to its other types and gains ": You gain 3 life."
Artifact — Contraption
Whenever you crank Buzz Buggy, target creature gets +2/+0 and gains trample until end of turn.
Artifact — Contraption
Whenever you crank Neural Network, gain control of target creature an opponent controls with power less than or equal to the number of creature cards in its controller's graveyard until end of turn. Untap that creature. It gains haste until end of turn.
Artifact — Contraption
Whenever you crank Optical Optimizer, until end of turn, target creature becomes an artifact in addition to its other types and gains ": Draw a card."
Artifact — Contraption
Whenever you crank Quick-Stick Lick Trick, target creature gets +1/+1 and gains lifelink until end of turn.
Artifact — Contraption
Whenever you crank Tread Mill, until end of turn, target creature gets +1/+2, gains vigilance, and becomes an artifact in addition to its other types.
Artifact — Contraption
Whenever you crank Accessories to Murder, target creature gets +X/+0 until end of turn, where X is the number of creatures you control.
Artifact — Contraption
Whenever you crank Duplication Device, until end of turn, target creature becomes a copy of any creature on the battlefield, except it's an artifact in addition to its other types.
Artifact — Contraption
Whenever you crank Genetic Recombinator, up to two target creatures each get +2/+2 until end of turn.
Artifact — Contraption
Whenever you crank Guest List, target creature gets -X/-X until end of turn, where X is the number of creature cards in its controller's graveyard.
Artifact — Contraption
Whenever you crank Inflation Station, target creature gets +3/+3 until end of turn.
Artifact — Contraption
Whenever you crank Jamming Device, creatures target player controls get -1/-1 until end of turn.
Artifact — Contraption
Whenever you crank Mandatory Friendship Shackles, target creature gets -1/-1 until end of turn.
Artifact — Contraption
Whenever you crank Oaken Power Suit, target creature gets +X/+X until end of turn, where X is the greatest power among creatures you control.
Artifact — Attraction
Visit — Choose one.
• Create a 1/1 red Balloon creature token with flying.
• Sacrifice a Balloon. If you do, target creature gains flying until end of turn.
Artifact — Attraction
Visit — Target creature gains flying until end of turn, or until any player rolls a 1, whichever comes first.
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