Bubbling Beebles
Urza's Destiny — common
Creature — Beeble
Bubbling Beebles rulings:
There are no rulings for Bubbling Beebles.
Urza's Destiny — common
Creature — Beeble
Bubbling Beebles rulings:
There are no rulings for Bubbling Beebles.
TCGPlayer low price:
Buy now! ▶Creature — Snake (3/3)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature — Zombie Frog Beast (4/3)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Legendary Creature — Human Artificer (2/4)
Whenever Ayesha Tanaka, Armorer attacks, look at the top four cards of your library. You may put any number of artifact cards with mana value less than or equal to Ayesha's power from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
Ayesha can't be blocked as long as defending player controls three or more artifacts.
Enchantment
White creatures have plainswalk. (They can't be blocked as long as defending player controls a Plains.)
Legendary Creature — Spirit (7/3)
Legendary landwalk (This creature can't be blocked as long as defending player controls a legendary land.)
Creature — Human Barbarian (1/2)
, : Choose a land type. Target creature you control gains snow landwalk of the chosen type until end of turn. Return that creature to its owner's hand at the beginning of the next end step. (It can't be blocked as long as defending player controls a snow land of that type.)
Creature — Insect (1/1)
Flying; swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature — Serpent (7/6)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Creature — Djinn (5/3)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
At the beginning of your upkeep, you lose 2 life.
Creature — Phyrexian Horror (2/2)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
When Blistergrub dies, each opponent loses 2 life.
Creature — Zombie (2/2)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature — Human Mercenary (2/2)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature — Wraith (4/2)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature — Wraith (3/3)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature — Treefolk Shaman (2/4)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Whenever a player casts a Goblin spell, you may pay . If you do, you gain 2 life.
Creature — Goblin Rogue (2/1)
Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)
, Sacrifice Boggart Arsonists: Destroy target Scarecrow or Plains.
Creature — Goblin Rogue (2/1)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
, Sacrifice Boggart Loggers: Destroy target Treefolk or Forest.
Creature — Beeble (2/2)
Bouncing Beebles can't be blocked as long as defending player controls an artifact.
Creature — Hippo (3/3)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Enchantment — Aura
Enchant creature
Enchanted creature has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)
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