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Scour (Urza

Scour

Urza's Destiny — Uncommon

Instant

Scour is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander
Commander

Scour (Urza
Price: PaperMTGO

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Rating:

4.98/10

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Cards like Scour in Standard format:

Crumble to Dust

Crumble to Dust

Sorcery

Devoid (This card has no color.)

Exile target nonbasic land. Search its controller's graveyard, hand, and library for any number of cards with the same name as that land and exile them. Then that player shuffles his or her library.

6 /10
--
Settle the Wreckage

Settle the Wreckage

Instant

Exile all attacking creatures target player controls. That player may search his or her library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle his or her library.

5.2 /10
--
Invasive Surgery

Invasive Surgery

Instant

Counter target sorcery spell.

Delirium If there are four or more card types among cards in your graveyard, search the graveyard, hand, and library of that spell's controller for any number of cards with the same name as that spell, exile those cards, then that player shuffles his or her library.

5.4 /10
--
Hour of Glory

Hour of Glory

Instant

Exile target creature. If that creature was a God, its controller reveals his or her hand and exiles all cards from it with the same name as that creature.

7.1 /10
--
Forsake the Worldly

Forsake the Worldly

Instant

Exile target artifact or enchantment.

Cycling (, Discard this card: Draw a card.)

0.5 /10
--
Acrobatic Maneuver

Acrobatic Maneuver

Instant

Exile target creature you control, then return that card to the battlefield under its owner's control.

Draw a card.

0.2 /10
--
Encircling Fissure

Encircling Fissure

Instant

Prevent all combat damage that would be dealt this turn by creatures target opponent controls.

Awaken 2 (If you cast this spell for , also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

4.4 /10
--
Pick the Brain

Pick the Brain

Sorcery

Target opponent reveals his or her hand. You choose a nonland card from it and exile that card.

Delirium If there are four or more card types among cards in your graveyard, search that player's graveyard, hand, and library for any number of cards with the same name as the exiled card, exile those cards, then that player shuffles his or her library.

4.2 /10
--
Commit    Memory
//

Commit // Memory

Instant // Sorcery

Put target spell or nonland permanent into its owner's library second from the top.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards.

8.4 /10
--
Eerie Interlude

Eerie Interlude

Instant

Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

7.8 /10
--
Humble the Brute

Humble the Brute

Instant

Destroy target creature with power 4 or greater.

Investigate. (Create a colorless Clue artifact token with ", Sacrifice this artifact: Draw a card.")

5 /10
--
Survive the Night

Survive the Night

Instant

Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Investigate. (Create a colorless Clue artifact token with ", Sacrifice this artifact: Draw a card.")

1.6 /10
--
Decommission

Decommission

Instant

Destroy target artifact or enchantment.

Revolt If a permanent you controlled left the battlefield this turn, you gain 3 life.

1.5 /10
--
Borrowed Grace

Borrowed Grace

Instant

Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or both

Creatures you control get +2/+0 until end of turn.

Creatures you control get +0/+2 until end of turn.

0.2 /10
--
Smite the Monstrous

Smite the Monstrous

Instant

Destroy target creature with power 4 or greater.

0.1 /10
--
Skywhaler s Shot

Skywhaler's Shot

Instant

Destroy target creature with power 3 or greater. Scry 1.

3.7 /10
--
Dispossess

Dispossess

Sorcery

Choose an artifact card name. Search target opponent's graveyard, hand, and library for any number of cards with the chosen name and exile them. Then that player shuffles his or her library.

6.6 /10
--
Onward    Victory
//

Onward // Victory

Instant // Sorcery

Target creature gets +X/+0 until end of turn, where X is its power.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Target creature gains double strike until end of turn.

3.6 /10
--
Give No Ground

Give No Ground

Instant

Target creature gets +2/+6 until end of turn and can block any number of creatures this turn.

3.2 /10
--
Lost Legacy

Lost Legacy

Sorcery

Choose a nonartifact, nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles his or her library, then draws a card for each card exiled from hand this way.

7.6 /10
--

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