Wall of Glare
Urza's Destiny — common
Creature — Wall
Wall of Glare rulings:
There are no rulings for Wall of Glare.
Urza's Destiny — common
Creature — Wall
Wall of Glare rulings:
There are no rulings for Wall of Glare.
TCGPlayer low price:
Buy now! ▶Creature — Avatar (4/9)
If you have 3 or less life, this spell costs less to cast.
Flying
Avatar of Hope can block any number of creatures.
Instant
Cast this spell only during combat before blockers are declared.
Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able.
Enchantment — Aura
Enchant creature
Enchanted creature can block any number of creatures.
Instant
Target creature gets +2/+6 until end of turn and can block any number of creatures this turn.
Creature — Angel (3/3)
Flying
Guardian of the Gateless can block any number of creatures.
Whenever Guardian of the Gateless blocks, it gets +1/+1 until end of turn for each creature it's blocking.
Creature — Human Soldier (2/4)
Ironfist Crusher can block any number of creatures.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Creature — Human Soldier (1/4)
Palace Guard can block any number of creatures.
Creature — Kithkin Soldier (5/5)
First strike, vigilance
Champion a Kithkin (When this enters the battlefield, sacrifice it unless you exile another Kithkin you control. When this leaves the battlefield, that card returns to the battlefield.)
Thoughtweft Trio can block any number of creatures.
Creature — Spirit (0/0)
Defender; reach (This creature can block creatures with flying.)
Traproot Kami's toughness is equal to the number of Forests on the battlefield.
Creature — Wall (2/1)
Defender (This creature can't attack.)
Whenever Wall of Caltrops blocks a creature, if at least one other Wall creature is blocking that creature and no non-Wall creatures are blocking that creature, Wall of Caltrops gains banding until end of turn. (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.)
Artifact Creature — Wall (0/4)
Defender (This creature can't attack.)
Banding (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.)
Creature — Wall (0/5)
Defender; reach (This creature can block creatures with flying.)
Whenever Aether Membrane blocks a creature, return that creature to its owner's hand at end of combat.
Creature — Wall (0/4)
Defender
Aetherflame Wall can block creatures with shadow as though they didn't have shadow.
: Aetherflame Wall gets +1/+0 until end of turn.
Artifact — Bobblehead
: Add one mana of any color.
, : Up to X target creatures you control each gain haste until end of turn and can't be blocked this turn except by creatures with haste, where X is the number of Bobbleheads you control as you activate this ability.
Creature — Naga Archer (5/2)
Defender
Reach (This creature can block creatures with flying.)
Creature — Human Druid (0/3)
Defender
: Add X mana in any combination of colors, where X is the number of creatures with defender you control.
Artifact Creature — Golem (2/4)
Basalt Golem can't be blocked by artifact creatures.
Whenever Basalt Golem becomes blocked by a creature, that creature's controller sacrifices it at end of combat. If the player does, they create a 0/2 colorless Wall artifact creature token with defender.
Legendary Artifact — Vehicle
Haste
Whenever Bessie attacks, another target legendary creature can't be blocked this turn.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Sorcery
Strive — This spell costs more to cast for each target beyond the first.
Any number of target creatures can't block this turn.
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