Defender of Law
Urza's Legacy — common
Creature — Human Knight
Defender of Law rulings:
2004-10-04: This card is always a creature spell and is never an instant spell, no matter when you cast it.
Urza's Legacy — common
Creature — Human Knight
Defender of Law rulings:
2004-10-04: This card is always a creature spell and is never an instant spell, no matter when you cast it.
TCGPlayer low price:
Buy now! ▶Creature — Goblin Warrior // Legendary Creature — Goblin Sha (1/1)
Haste
Whenever Akki Lavarunner deals damage to an opponent, flip it.
Tok-Tok, Volcano Born
Protection from red
If a red source would deal damage to a player, it deals that much damage plus 1 to that player instead.
Legendary Artifact
Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
Legendary Creature — Angel (6/6)
Flying, first strike, vigilance, trample, haste, protection from black and from red
Creature — Human Cleric (1/1)
Protection from black and from red
Whenever another creature enters the battlefield, you may gain 1 life.
Creature — Beast (3/3)
Protection from red
Beasts of Bogardan gets +1/+1 as long as an opponent controls a nontoken white permanent.
Creature — Kithkin Wizard (1/1)
Protection from red
Sacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn.
Creature — Drake (1/1)
Flying
Protection from red (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything red.)
Sacrifice Cerulean Drake: Counter target spell that targets you.
Creature — Human Cleric (1/1)
Protection from red
: Target creature gains protection from red until end of turn.
Enchantment — Aura
Enchant creature
Enchanted creature has protection from black and from red.
Sacrifice Crown of Awe: Enchanted creature and other creatures that share a creature type with it gain protection from black and from red until end of turn.
Creature — Human Cleric (1/2)
Protection from red
Cycling (, Discard this card: Draw a card.)
Instant
Until end of turn, creatures you control gain protection from white if you control a Plains, from blue if you control an Island, from black if you control a Swamp, from red if you control a Mountain, and from green if you control a Forest.
Creature — Giant Cleric (3/3)
Protection from red
Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a nontoken red permanent.
Creature — Shapeshifter (4/4)
: Until end of turn, Jodah's Avenger gets -1/-1 and gains your choice of double strike, protection from red, vigilance, or shadow. (A creature with shadow can block or be blocked by only creatures with shadow.)
Creature — Goblin (1/1)
: Keeper of Kookus gains protection from red until end of turn.
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