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Ghitu Encampment (Urza

Ghitu Encampment

Urza's Legacy — uncommon

Land

Ghitu Encampment (Urza

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6.13/10

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Cards like Ghitu Encampment in Urza's Legacy:

Faerie Conclave

Faerie Conclave

Land

Faerie Conclave enters the battlefield tapped.
: Add .
: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.

8.7 /10
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Spawning Pool

Spawning Pool

Land

Spawning Pool enters the battlefield tapped.
: Add .
: Spawning Pool becomes a 1/1 black Skeleton creature with ": Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

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Treetop Village

Treetop Village

Land

Treetop Village enters the battlefield tapped.
: Add .
: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (It can deal excess combat damage to the player or planeswalker it's attacking.)

8.3 /10
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Forbidding Watchtower

Forbidding Watchtower

Land

Forbidding Watchtower enters the battlefield tapped.
: Add .
: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.

6.8 /10
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Damping Engine

Damping Engine

Artifact

A player who controls more permanents than each other player can't play lands or cast artifact, creature, or enchantment spells. That player may sacrifice a permanent for that player to ignore this effect until end of turn.

3.3 /10
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Opal Champion

Opal Champion

Enchantment

When an opponent casts a creature spell, if Opal Champion is an enchantment, Opal Champion becomes a 3/3 Knight creature with first strike.

0.7 /10
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Angels Trumpet

Angel's Trumpet

Artifact

All creatures have vigilance.
At the beginning of each player's end step, tap all untapped creatures that player controls that didn't attack this turn. Angel's Trumpet deals damage to the player equal to the number of creatures tapped this way.

7.2 /10
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Beast of Burden

Beast of Burden

Artifact Creature — Golem (0/0)

Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield.

4.8 /10
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Grim Monolith

Grim Monolith

Artifact

Grim Monolith doesn't untap during your untap step.
: Add .
: Untap Grim Monolith.

9.7 /10
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Quicksilver Amulet

Quicksilver Amulet

Artifact

, : You may put a creature card from your hand onto the battlefield.

9.2 /10
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Rank and File

Rank and File

Creature — Zombie (3/3)

When Rank and File enters the battlefield, green creatures get -1/-1 until end of turn.

0.2 /10
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Ring of Gix

Ring of Gix

Artifact

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
, : Tap target artifact, creature, or land.

1.6 /10
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Thran Weaponry

Thran Weaponry

Artifact

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
You may choose not to untap Thran Weaponry during your untap step.
, : All creatures get +2/+2 for as long as Thran Weaponry remains tapped.

0.5 /10
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Walking Sponge

Walking Sponge

Creature — Sponge (1/1)

: Target creature loses your choice of flying, first strike, or trample until end of turn.

1.5 /10
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Crawlspace

Crawlspace

Artifact

No more than two creatures can attack you each combat.

9.4 /10
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Defense Grid

Defense Grid

Artifact

Each spell costs more to cast except during its controller's turn.

9.2 /10
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Gang of Elk

Gang of Elk

Creature — Elk Beast (5/4)

Whenever Gang of Elk becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.

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Jhoiras Toolbox

Jhoira's Toolbox

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: Regenerate target artifact creature.

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Lurking Skirge

Lurking Skirge

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When a creature is put into an opponent's graveyard from the battlefield, if Lurking Skirge is an enchantment, Lurking Skirge becomes a 3/2 Phyrexian Imp creature with flying.

0.4 /10
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Memory Jar

Memory Jar

Artifact

, Sacrifice Memory Jar: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way.

8.3 /10
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