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Multani  Maro Sorcerer (Urza

Multani, Maro-Sorcerer

Urza's Legacy — Rare

Legendary Creature Elemental

Multani, Maro-Sorcerer is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Commander

Multani  Maro Sorcerer (Urza
Price: PaperMTGO

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$1.42

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Rating:

8.29/10

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Cards like Multani, Maro-Sorcerer in Standard format:

Werewolf of Ancient Hunger

Werewolf of Ancient Hunger

Creature Werewolf (0/0)

Vigilance, trample

Werewolf of Ancient Hunger's power and toughness are each equal to the total number of cards in all players' hands.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf of Ancient Hunger.

5.1 /10
--
Sage of Ancient Lore

Sage of Ancient Lore

Creature Human Shaman Werewolf (0/0)

Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand.

When Sage of Ancient Lore enters the battlefield, draw a card.

At the beginning of each upkeep, if no spells were cast last turn, transform Sage of Ancient Lore.

5.6 /10
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Ulvenwald Hydra

Ulvenwald Hydra

Creature Hydra (0/0)

Reach

Ulvenwald Hydra's power and toughness are each equal to the number of lands you control.

When Ulvenwald Hydra enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle your library.

8.1 /10
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Cultivator of Blades

Cultivator of Blades

Creature Elf Artificer (1/1)

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

Whenever Cultivator of Blades attacks, you may have other attacking creatures get +X/+X until end of turn, where X is Cultivator of Blades's power.

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Revenant

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Flying

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Nightmare

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Creature Nightmare Horse (0/0)

Flying (This creature can't be blocked except by creatures with flying or reach.)

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Kessig Dire Swine

Kessig Dire Swine

Creature Boar Horror (6/6)

Delirium Kessig Dire Swine has trample as long as there are four or more card types among cards in your graveyard.

6.5 /10
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Embodiment of Insight

Embodiment of Insight

Creature Elemental (4/4)

Vigilance

Land creatures you control have vigilance.

Landfall Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

6.5 /10
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Ishkanah  Grafwidow

Ishkanah, Grafwidow

Legendary Creature Spider (3/5)

Reach

Delirium When Ishkanah, Grafwidow enters the battlefield, if there are four or more card types among cards in your graveyard, put three 1/2 green Spider creature tokens with reach onto the battlefield.

: Target opponent loses 1 life for each Spider you control.

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Territorial Baloth

Territorial Baloth

Creature Beast (4/4)

Landfall Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn.

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Tajuru Warcaller

Tajuru Warcaller

Creature Elf Warrior Ally (2/1)

Rally Whenever Tajuru Warcaller or another Ally enters the battlefield under your control, creatures you control get +2/+2 until end of turn.

5.7 /10
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Elegant Edgecrafters

Elegant Edgecrafters

Creature Elf Artificer (3/4)

Elegant Edgecrafters can't be blocked by creatures with power 2 or less.

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

5.6 /10
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Ulvenwald Observer

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Creature Treefolk (6/6)

Whenever a creature you control with toughness 4 or greater dies, draw a card.

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Gaea s Revenge

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Gaea's Revenge can't be countered.

Haste

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Oran Rief Hydra

Oran-Rief Hydra

Creature Hydra (5/5)

Trample

Landfall Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead.

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Tajuru Beastmaster

Tajuru Beastmaster

Creature Elf Warrior Ally (5/5)

Rally Whenever Tajuru Beastmaster or another Ally enters the battlefield under your control, creatures you control get +1/+1 until end of turn.

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Thornhide Wolves

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6.5 /10
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Vastwood Gorger

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Creature Wurm (5/6)

4.2 /10
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Gladehart Cavalry

Gladehart Cavalry

Creature Elf Knight (6/6)

When Gladehart Cavalry enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.)

Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life.

5.1 /10
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Foe Razer Regent

Foe-Razer Regent

Creature Dragon (4/5)

Flying

When Foe-Razer Regent enters the battlefield, you may have it fight target creature you don't control.

Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step.

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