Curfew
Urza's Saga — common
Instant
Curfew rulings:
There are no rulings for Curfew.
Urza's Saga — common
Instant
Curfew rulings:
There are no rulings for Curfew.
TCGPlayer low price:
Buy now! ▶Legendary Creature — Human Wizard (3/3)
, : Return target creature with mana value X to its owner's hand.
Grandeur — Discard another card named Linessa, Zephyr Mage: Target player returns a creature they control to its owner's hand, then repeats this process for an artifact, an enchantment, and a land.
Enchantment
Whenever a player puts a nontoken creature onto the battlefield, that player returns a land they control to its owner's hand.
Enchantment
At the beginning of each player's upkeep, that player returns a creature they control to its owner's hand.
Sorcery
For each player, choose friend or foe. Each friend creates a token that's a copy of a creature they control. Each foe returns a creature they control to its owner's hand.
Snow Creature — Specter (2/3)
Flying
Whenever Blizzard Specter deals combat damage to a player, choose one —
• That player returns a permanent they control to its owner's hand.
• That player discards a card.
Artifact
At the beginning of each player's upkeep, that player returns a permanent they control to its owner's hand unless they pay 2 life.
Enchantment
Whenever a player casts a spell, that player returns a land they control to its owner's hand.
Sorcery
If X is 1, scry 1, then draw a card.
If X is 2, you may choose a player. They return a creature they control to its owner's hand.
If X is 3, create a 4/4 blue and red Elemental creature token.
If X is 4 or more, do all of the above.
Enchantment — Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player sacrifices that creature unless they pay .
When Slow Motion is put into a graveyard from the battlefield, return Slow Motion to its owner's hand.
Instant
Return target creature to its owner's hand. Then that creature's controller may pay . If the player does, they may copy this spell and may choose a new target for that copy.
Legendary Planeswalker — Teferi
Whenever you draw a card, put a loyalty counter on Teferi, Temporal Pilgrim.
0: Draw a card.
?2: Create a 2/2 blue Spirit creature token with vigilance and "Whenever you draw a card, put a +1/+1 counter on this creature."
?12: Target opponent chooses a permanent they control and returns it to its owner's hand. Then they shuffle each nonland permanent they control into its owner's library.
Legendary Planeswalker — Vronos
+1: Up to two other target planeswalkers you control phase out at the beginning of the next end step. (Treat them and anything attached to them as though they don't exist until your next turn.)
?2: For each opponent, return up to one target nonland permanent that player controls to its owner's hand.
?7: Target artifact you control becomes a 9/9 Construct artifact creature and gains vigilance, indestructible, and "This creature can't be blocked."
Enchantment
: The next time you would draw a card this turn, each player returns a permanent they control to its owner's hand instead.
Legendary Creature — Human Pirate (4/3)
Flying
Whenever Zara, Renegade Recruiter attacks, look at defending player's hand. You may put a creature card from it onto the battlefield under your control tapped and attacking that player or a planeswalker they control. Return that creature to its owner's hand at the beginning of the next end step.
Sorcery
Until end of turn, creatures you control gain "Whenever this creature deals damage to an opponent, you may return target creature that player controls to its owner's hand."
Creature — Human Barbarian (1/2)
, : Choose a land type. Target creature you control gains snow landwalk of the chosen type until end of turn. Return that creature to its owner's hand at the beginning of the next end step. (It can't be blocked as long as defending player controls a snow land of that type.)
Sorcery
Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand.
Sorcery
Target opponent reveals the top card of their library. Cerebral Eruption deals damage equal to the revealed card's mana value to that player and each creature that player controls. If a land card is revealed this way, return Cerebral Eruption to its owner's hand.
Instant
Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land. If the player does, they may copy this spell and may choose a new target for that copy.
Enchantment
When Confounding Conundrum enters the battlefield, draw a card.
Whenever a land enters the battlefield under an opponent's control, if that player had another land enter the battlefield under their control this turn, they return a land they control to its owner's hand.
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