Exhaustion
Urza's Saga — uncommon
Sorcery
Sets Exhaustion has been printed in:
Urza's Saga — uncommon
Sorcery
Sets Exhaustion has been printed in:
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Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.
Sorcery
Exile Time Spiral. Each player shuffles their hand and graveyard into their library, then draws seven cards. You untap up to six lands.
Sorcery
Choose a color. Target player reveals their hand and discards all cards of that color.
Sorcery
Sacrifice any number of artifacts, creatures, and/or lands. Draw a card for each permanent sacrificed this way.
Sorcery
Acidic Soil deals damage to each player equal to the number of lands they control.
Sorcery
Arc Lightning deals 3 damage divided as you choose among one, two, or three targets.
Sorcery
Disorder deals 2 damage to each white creature and each player who controls a white creature.
Sorcery
Each player puts a creature card from their graveyard onto the battlefield.
Sorcery
Exile Ill-Gotten Gains. Each player discards their hand, then returns up to three cards from their graveyard to their hand.
Sorcery
Return all basic land cards from all graveyards to the battlefield tapped under their owners' control.
Sorcery
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
Sorcery
Until end of turn, you may play lands and cast spells from your graveyard.
If a card would be put into your graveyard from anywhere this turn, exile that card instead.
Sorcery
Search your library for up to two Forest cards, reveal those cards, put them into your hand, then shuffle.
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