Flesh Reaver
Urza's Saga — uncommon
Creature — Phyrexian Horror
Flesh Reaver rulings:
2022-12-08: Flesh Reaver’s ability triggers whenever it deals any damage to a creature or opponent, not only combat damage.
Urza's Saga — uncommon
Creature — Phyrexian Horror
Flesh Reaver rulings:
2022-12-08: Flesh Reaver’s ability triggers whenever it deals any damage to a creature or opponent, not only combat damage.
TCGPlayer low price:
Buy now! ▶Creature — Elf Archer (2/4)
Other Archer creatures you control get +1/+1.
Whenever an Archer you control deals damage to a creature, that Archer deals that much damage to that creature's controller.
Creature — Spirit (3/3)
Flying
Whenever Bellowing Fiend deals damage to a creature, Bellowing Fiend deals 3 damage to that creature's controller and 3 damage to you.
Enchantment — Aura
Enchant creature
Whenever enchanted creature deals damage to a creature, gain control of the other creature for as long as Charisma remains on the battlefield.
Creature — Spirit (2/1)
: Look at the top card of your library.
: Reveal the top card of your library. If it's a land card, Cruel Deceiver gains "Whenever Cruel Deceiver deals damage to a creature, destroy that creature" until end of turn. Activate only once each turn.
Creature — Basilisk (1/3)
Whenever Lowland Basilisk deals damage to a creature, destroy that creature at end of combat.
Creature — Snake Warrior Archer (1/1)
: Matsu-Tribe Sniper deals 1 damage to target creature with flying.
Whenever Matsu-Tribe Sniper deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
Creature — Vampire (3/4)
Flying
Each creature you control is a Vampire in addition to its other creature types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature."
Artifact — Equipment
Whenever equipped creature deals damage to a creature, tap that creature. That creature doesn't untap during its controller's untap step for as long as Neko-Te remains on the battlefield.
Whenever equipped creature deals damage to a player, that player loses 1 life.
Equip
Legendary Creature — Elf Archer (1/3)
Reach
Untap all Archers you control during each other player's untap step.
Whenever an Archer you control deals damage to a creature, you may pay . If you do, draw a card.
Creature — Demon (6/4)
First strike
At the beginning of your upkeep, sacrifice Pit Spawn unless you pay .
Whenever Pit Spawn deals damage to a creature, exile that creature.
Creature — Elemental (2/5)
Whenever Red-Hot Hottie deals damage to a creature, put a third-degree-burn counter on that creature. It gains "At the beginning of each end step, sacrifice this creature unless you scream 'Aaah!' at the top of your lungs."
Creature — Beast (6/6)
Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger.
: Regenerate Spiritmonger.
: Spiritmonger becomes the color of your choice until end of turn.
Legendary Creature — Alien Cleric (5/5)
Vigilance, trample
Grenades! — , , Sacrifice an artifact: Choose a player at random. When you do, Strax fights another target creature that player controls.
Glory of Battle — Whenever Strax deals damage to a creature, put a +1/+1 counter on Strax.
Legendary Artifact — Equipment
Equipped creature gets +5/+5.
Whenever equipped creature deals damage to a creature, exile that creature. (Exile it only if it's still on the battlefield.)
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Enchantment — Aura
Enchant creature
Whenever enchanted creature deals damage to a creature, destroy the other creature.
Creature — Satyr Shaman (2/1)
Whenever Firedrinker Satyr is dealt damage, it deals that much damage to you.
: Firedrinker Satyr gets +1/+0 until end of turn and deals 1 damage to you.
Creature — Jackal (2/1)
Whenever Jackal Pup is dealt damage, it deals that much damage to you.
Creature — Ogre Warrior (3/2)
Whenever Shinka Gatekeeper is dealt damage, it deals that much damage to you.
Instant
The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller.
Artifact Creature — Clown Robot (4/3)
When Non-Human Cannonball dies, roll a six-sided die. If the result is 4 or less, Non-Human Cannonball deals that much damage to you.
© 2024 MTG Assist • DiabolicTutor.com • LorcanaBorn.com • Terms of Use / Privacy Policy • Contact MTG Assist •
Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.