Rune of Protection: Green
Urza's Saga — common
Enchantment
Sets Rune of Protection: Green has been printed in:
Urza's Saga — common
Enchantment
Sets Rune of Protection: Green has been printed in:
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: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.
Cycling (, Discard this card: Draw a card.)
Enchantment
: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
Cycling (, Discard this card: Draw a card.)
Enchantment
: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
Cycling (, Discard this card: Draw a card.)
Enchantment
: The next time a land source of your choice would deal damage to you this turn, prevent that damage.
Cycling (, Discard this card: Draw a card.)
Enchantment
: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Cycling (, Discard this card: Draw a card.)
Enchantment
: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
Cycling (, Discard this card: Draw a card.)
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+2.
When Brilliant Halo is put into a graveyard from the battlefield, return Brilliant Halo to its owner's hand.
Enchantment
When an opponent casts a creature spell, if Opal Gargoyle is an enchantment, Opal Gargoyle becomes a 2/2 Gargoyle creature with flying.
Enchantment
Prevent all damage that would be dealt to you by sources you don't control.
When a card is put into your graveyard from anywhere, sacrifice Energy Field.
Enchantment
At the beginning of your upkeep, you may put a verse counter on Serra's Hymn.
Sacrifice Serra's Hymn: Prevent the next X damage that would be dealt this turn to any number of targets, divided as you choose, where X is the number of verse counters on Serra's Hymn.
Enchantment — Aura
Enchant land
Enchanted land is an Island.
Cycling (, Discard this card: Draw a card.)
Enchantment — Aura
Enchant enchantment
At the beginning of the upkeep of enchanted enchantment's controller, that player loses 2 life unless they pay .
Cycling (, Discard this card: Draw a card.)
Creature — Human Cleric (1/4)
Sacrifice Sanctum Guardian: The next time a source of your choice would deal damage to any target this turn, prevent that damage.
Enchantment — Aura
Enchant creature
All damage that would be dealt to you is dealt to enchanted creature instead.
Enchantment — Aura
Enchant creature
Enchanted creature has ": This creature deals 1 damage to any target."
Enchantment
Whenever a player taps an Island for mana, Scald deals 1 damage to that player.
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