Unnerve
Urza's Saga — common
Sorcery
Sets Unnerve has been printed in:
Urza's Saga — common
Sorcery
Sets Unnerve has been printed in:
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Exile Ill-Gotten Gains. Each player discards their hand, then returns up to three cards from their graveyard to their hand.
Sorcery
Choose a color. Target player reveals their hand and discards all cards of that color.
Sorcery
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
Sorcery
Sacrifice any number of artifacts, creatures, and/or lands. Draw a card for each permanent sacrificed this way.
Sorcery
Until end of turn, you may play lands and cast spells from your graveyard.
If a card would be put into your graveyard from anywhere this turn, exile that card instead.
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Sorcery
Search your library for up to two Forest cards, reveal those cards, put them into your hand, then shuffle.
Sorcery
Arc Lightning deals 3 damage divided as you choose among one, two, or three targets.
Sorcery
Creatures and lands target opponent controls don't untap during their next untap step.
Sorcery
Jagged Lightning deals 3 damage to each of two target creatures.
Sorcery
Acidic Soil deals damage to each player equal to the number of lands they control.
Sorcery
Each player puts a creature card from their graveyard onto the battlefield.
Sorcery
Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.
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