Wizard Mentor
Urza's Saga — common
Creature — Human Wizard
Sets Wizard Mentor has been printed in:
Urza's Saga — common
Creature — Human Wizard
Sets Wizard Mentor has been printed in:
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Buy now! ▶Legendary Creature — Human Wizard (1/1)
, Sacrifice a permanent: Return target creature to its owner's hand.
Creature — Human Wizard (1/2)
When Stern Proctor enters the battlefield, return target artifact or enchantment to its owner's hand.
Creature — Illusion (4/4)
At the beginning of your upkeep, if you have a card in hand, return Imaginary Pet to its owner's hand.
Creature — Drake (3/3)
Flying
When Gilded Drake enters the battlefield, exchange control of Gilded Drake and up to one target creature an opponent controls. If you don't or can't make an exchange, sacrifice Gilded Drake. This ability still resolves if its target becomes illegal.
Creature — Illusion (2/2)
Flying
Whenever Somnophore deals damage to a player, tap target creature that player controls. That creature doesn't untap during its controller's untap step for as long as Somnophore remains on the battlefield.
Creature — Human Wizard (2/2)
When Academy Researchers enters the battlefield, you may put an Aura card from your hand onto the battlefield attached to Academy Researchers.
Creature — Human Wizard (1/1)
: Counter target spell unless its controller pays .
Creature — Wall (0/2)
Defender, flying
Prevent all combat damage that would be dealt to and dealt by Fog Bank.
Creature — Bird (1/1)
Flying
When Spire Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.
Creature — Drake (2/3)
Flying
Cycling (, Discard this card: Draw a card.)
Artifact Creature — Wall (0/7)
Defender (This creature can't attack.)
When Wall of Junk blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
Creature — Human Monk Cleric (2/2)
When Monk Idealist enters the battlefield, return target enchantment card from your graveyard to your hand.
Creature — Viashino (3/2)
: Flip a coin. If you win the flip, return Viashino Sandswimmer to its owner's hand. If you lose the flip, sacrifice Viashino Sandswimmer.
Creature — Centaur (6/3)
Shroud (This creature can't be the target of spells or abilities.)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Creature — Leech (1/1)
You may choose not to untap Mana Leech during your untap step.
: Tap target land. It doesn't untap during its controller's untap step for as long as Mana Leech remains tapped.
Creature — Viashino Shaman (3/3)
Whenever Retromancer becomes the target of a spell or ability, Retromancer deals 3 damage to that spell or ability's controller.
Creature — Snake (3/3)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature — Human Druid (0/1)
Shroud (This creature can't be the target of spells or abilities.)
Whenever you cast an enchantment spell, draw a card.
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