Advanced card search Random card
Ancestral Recall (Vintage Masters)

Ancestral Recall

Vintage Masters — bonus

Instant

Sets Ancestral Recall has been printed in:

Ancestral Recall (Vintage Masters)

Rating:

10/10

Rate This:

Cards like Ancestral Recall in Vintage Masters:

Brainstorm

Brainstorm

Instant

Draw three cards, then put two cards from your hand on top of your library in any order.

10 /10
--
Power Sink

Power Sink

Instant

Counter target spell unless its controller pays . If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.

6.8 /10
--
Flusterstorm

Flusterstorm

Instant

Counter target instant or sorcery spell unless its controller pays .
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

9.9 /10
--
High Tide

High Tide

Instant

Until end of turn, whenever a player taps an Island for mana, that player adds an additional .

9.7 /10
--
Obsessive Search

Obsessive Search

Instant

Draw a card.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

7.2 /10
--
Brain Freeze

Brain Freeze

Instant

Target player mills three cards.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

9.6 /10
--
Stroke of Genius

Stroke of Genius

Instant

Target player draws X cards.

9 /10
--
Frantic Search

Frantic Search

Instant

Draw two cards, then discard two cards. Untap up to three lands.

9.9 /10
--
Turnabout

Turnabout

Instant

Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.

8.7 /10
--
Berserk

Berserk

Instant

Cast this spell only before the combat damage step.
Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.

8.2 /10
--
Choking Tethers

Choking Tethers

Instant

Tap up to four target creatures.
Cycling (, Discard this card: Draw a card.)
When you cycle Choking Tethers, you may tap target creature.

5.4 /10
--
Circular Logic

Circular Logic

Instant

Counter target spell unless its controller pays for each card in your graveyard.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

7 /10
--
Counterspell

Counterspell

Instant

Counter target spell.

10 /10
--
Fact or Fiction

Fact or Fiction

Instant

Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

9.9 /10
--
Force of Will

Force of Will

Instant

You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost.
Counter target spell.

9.9 /10
--
Gush

Gush

Instant

You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.
Draw two cards.

8.4 /10
--
Mana Drain

Mana Drain

Instant

Counter target spell. At the beginning of your next main phase, add an amount of equal to that spell's mana value.

10 /10
--
Repel

Repel

Instant

Put target creature on top of its owner's library.

1.1 /10
--
Rescind

Rescind

Instant

Return target permanent to its owner's hand.
Cycling (, Discard this card: Draw a card.)

4.5 /10
--
Rites of Initiation

Rites of Initiation

Instant

Discard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way.

3.4 /10
--

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.