Advanced card search Random card
City in a Bottle (Vintage Masters)

City in a Bottle

Vintage Masters — mythic

Artifact

Whenever one or more other nontoken permanents with a name originally printed in the Arabian Nights expansion are on the battlefield, their controllers sacrifice them.
Players can't cast spells or play lands with a name originally printed in the Arabian Nights expansion.

City in a Bottle (Vintage Masters)

Rating:

1.02/10

Rate This:

Cards similar to City in a Bottle:

Apocalypse Chime

Apocalypse Chime

Artifact

, , Sacrifice Apocalypse Chime: Destroy all nontoken permanents with a name originally printed in the Homelands expansion. They can't be regenerated.

0.7 /10
$0.68
Weathered Runestone

Weathered Runestone

Artifact

Nonland permanent cards in graveyards and libraries can't enter the battlefield.
Players can't cast spells from graveyards or libraries.

7.9 /10
$0.10
Painters Servant

Painter's Servant

Artifact Creature — Scarecrow (1/3)

As Painter's Servant enters the battlefield, choose a color.
All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.

7.7 /10
--
Chaos Orb

Chaos Orb

Artifact

, : If Chaos Orb is on the battlefield, flip Chaos Orb onto the battlefield from a height of at least one foot. If Chaos Orb turns over completely at least once during the flip, destroy all nontoken permanents it touches. Then destroy Chaos Orb.

10 /10
--
ExpertLevel Safe

Expert-Level Safe

Artifact

When Expert-Level Safe enters the battlefield, exile the top two cards of your library face down.
, : You and target opponent each secretly choose 1, 2, or 3. Then those choices are revealed. If they match, sacrifice Expert-Level Safe and put all cards exiled with it into their owners' hands. Otherwise, exile the top card of your library face down.

2.7 /10
$0.10
Vorrac Battlehorns

Vorrac Battlehorns

Artifact — Equipment

Equipped creature has trample and can't be blocked by more than one creature.
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

8.3 /10
$0.97
Nim Deathmantle

Nim Deathmantle

Artifact — Equipment

Equipped creature gets +2/+2, has intimidate, and is a black Zombie. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay . If you do, return that card to the battlefield and attach Nim Deathmantle to it.
Equip

9.3 /10
$3.75
NukaNuke Launcher

Nuka-Nuke Launcher

Artifact — Equipment

Equipped creature gets +3/+0 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever equipped creature attacks, until the end of defending player's next turn, that player gets two rad counters whenever they cast a spell.
Equip

5.9 /10
$0.16
Razorlash Transmogrant

Razorlash Transmogrant

Artifact Creature — Zombie (3/1)

Razorlash Transmogrant can't block.
: Return Razorlash Transmogrant from your graveyard to the battlefield with a +1/+1 counter on it. This ability costs less to activate if an opponent controls four or more nonbasic lands.

7.5 /10
$0.21
Soulless Jailer

Soulless Jailer

Artifact Creature — Phyrexian Golem (0/4)

Permanent cards in graveyards can't enter the battlefield.
Players can't cast noncreature spells from graveyards or exile.

8.8 /10
$0.88
Specters Shroud

Specter's Shroud

Artifact — Equipment

Equipped creature gets +1/+0.
Whenever equipped creature deals combat damage to a player, that player discards a card.
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

4.1 /10
$0.21
The Stone Brain

The Stone Brain

Legendary Artifact

, , Exile The Stone Brain: Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way. Activate only as a sorcery.

3.1 /10
$0.80
Throne of the Grim Captain  The Grim Captain

Throne of the Grim Captain // The Grim Captain

Legendary Artifact // Legendary Creature — Skeleton Spirit P (0/0)

: Mill two cards.
Craft with a Dinosaur, a Merfolk, a Pirate, and a Vampire (, Exile this artifact, Exile the four from among permanents you control and/or cards in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

The Grim Captain

Menace, trample, lifelink, hexproof
Whenever The Grim Captain attacks, each opponent sacrifices a nonland permanent. Then you may put an exiled creature card used to craft The Grim Captain onto the battlefield under your control tapped and attacking.

4.4 /10
$0.13
Winter Orb

Winter Orb

Artifact

As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.

9.2 /10
--
Banshees Blade

Banshee's Blade

Artifact — Equipment

Equipped creature gets +1/+1 for each charge counter on Banshee's Blade.
Whenever equipped creature deals combat damage, put a charge counter on Banshee's Blade.
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

5.1 /10
$0.41
Bessie the Doctors Roadster

Bessie, the Doctor's Roadster

Legendary Artifact — Vehicle

Haste
Whenever Bessie attacks, another target legendary creature can't be blocked this turn.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

5.3 /10
$0.09
Conquerors Flail

Conqueror's Flail

Artifact — Equipment

Equipped creature gets +1/+1 for each color among permanents you control.
As long as Conqueror's Flail is attached to a creature, your opponents can't cast spells during your turn.
Equip

9.2 /10
$3.81
Contagion Clasp

Contagion Clasp

Artifact

When Contagion Clasp enters the battlefield, put a -1/-1 counter on target creature.
, : Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

9.6 /10
$0.53
Darksteel Garrison

Darksteel Garrison

Artifact — Fortification

Fortified land has indestructible.
Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn.
Fortify (: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)

4.5 /10
$0.42
Dowsing Dagger  Lost Vale

Dowsing Dagger // Lost Vale

Artifact — Equipment // Land

When Dowsing Dagger enters the battlefield, target opponent creates two 0/2 green Plant creature tokens with defender.
Equipped creature gets +2/+1.
Whenever equipped creature deals combat damage to a player, you may transform Dowsing Dagger.
Equip

Lost Vale

(Transforms from Dowsing Dagger.)
: Add three mana of any one color.

9.4 /10
$4.01

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.