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Dreampod Druid (Vintage Masters)

Dreampod Druid

Vintage Masters — uncommon

Creature — Human Druid

Sets Dreampod Druid has been printed in:

Dreampod Druid (Vintage Masters)

Rating:

4.22/10

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Cards like Dreampod Druid in Vintage Masters:

Brindle Shoat

Brindle Shoat

Creature — Boar (1/1)

When Brindle Shoat dies, create a 3/3 green Boar creature token.

4.1 /10
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Deranged Hermit

Deranged Hermit

Creature — Elf (1/1)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Deranged Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.
Squirrel creatures get +1/+1.

6.6 /10
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Rofellos Llanowar Emissary

Rofellos, Llanowar Emissary

Legendary Creature — Elf Druid (2/1)

: Add for each Forest you control.

10 /10
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Hermit Druid

Hermit Druid

Creature — Human Druid (1/1)

, : Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.

8.9 /10
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Wild Mongrel

Wild Mongrel

Creature — Dog (2/2)

Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.

5.9 /10
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Blastoderm

Blastoderm

Creature — Beast (5/5)

Shroud (This creature can't be the target of spells or abilities.)
Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

1 /10
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Genesis

Genesis

Creature — Incarnation (4/4)

At the beginning of your upkeep, if Genesis is in your graveyard, you may pay . If you do, return target creature card from your graveyard to your hand.

8.6 /10
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Gigapede

Gigapede

Creature — Insect (6/1)

Shroud (This creature can't be the target of spells or abilities.)
At the beginning of your upkeep, if Gigapede is in your graveyard, you may discard a card. If you do, return Gigapede to your hand.

4.2 /10
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Penumbra Wurm

Penumbra Wurm

Creature — Wurm (6/6)

Trample
When Penumbra Wurm dies, create a 6/6 black Wurm creature token with trample.

6.4 /10
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Erhnam Djinn

Erhnam Djinn

Creature — Djinn (4/5)

At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. (It can't be blocked as long as defending player controls a Forest.)

0.8 /10
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Simian Grunts

Simian Grunts

Creature — Ape (3/4)

Flash
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

3.9 /10
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Symbiotic Wurm

Symbiotic Wurm

Creature — Wurm (7/7)

When Symbiotic Wurm dies, create seven 1/1 green Insect creature tokens.

6.1 /10
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Fledgling Djinn

Fledgling Djinn

Creature — Djinn (2/2)

Flying
At the beginning of your upkeep, Fledgling Djinn deals 1 damage to you.

1.1 /10
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Goblin Piledriver

Goblin Piledriver

Creature — Goblin Warrior (1/2)

Protection from blue (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue.)
Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin.

8.2 /10
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Oath of Druids

Oath of Druids

Enchantment

At the beginning of each player's upkeep, that player chooses target player who controls more creatures than they do and is their opponent. The first player may reveal cards from the top of their library until they reveal a creature card. If the first player does, that player puts that card onto the battlefield and all other cards revealed this way into their graveyard.

6.3 /10
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Armor of Thorns

Armor of Thorns

Enchantment — Aura

You may cast Armor of Thorns as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant nonblack creature
Enchanted creature gets +2/+2.

1.5 /10
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Baleful Force

Baleful Force

Creature — Elemental (7/7)

At the beginning of each upkeep, you draw a card and you lose 1 life.

6.1 /10
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Basking Rootwalla

Basking Rootwalla

Creature — Lizard (1/1)

: Basking Rootwalla gets +2/+2 until end of turn. Activate only once each turn.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

3.6 /10
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Giant Mantis

Giant Mantis

Creature — Insect (2/4)

Reach (This creature can block creatures with flying.)

2.1 /10
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Grenzo Dungeon Warden

Grenzo, Dungeon Warden

Legendary Creature — Goblin Rogue (2/2)

Grenzo, Dungeon Warden enters the battlefield with X +1/+1 counters on it.
: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield.

7.1 /10
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