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Fallen Askari (Vintage Masters)

Fallen Askari

Vintage Masters — common

Creature — Human Knight

Sets Fallen Askari has been printed in:

Fallen Askari (Vintage Masters)

Rating:

0.62/10

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Cards like Fallen Askari in Vintage Masters:

Fledgling Djinn

Fledgling Djinn

Creature — Djinn (2/2)

Flying
At the beginning of your upkeep, Fledgling Djinn deals 1 damage to you.

1.1 /10
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Mesmeric Fiend

Mesmeric Fiend

Creature — Nightmare Horror (1/1)

When Mesmeric Fiend enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card.
When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.

4.9 /10
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Nightscape Familiar

Nightscape Familiar

Creature — Zombie (1/1)

Blue spells and red spells you cast cost less to cast.
: Regenerate Nightscape Familiar.

9.5 /10
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Baleful Strix

Baleful Strix

Artifact Creature — Bird (1/1)

Flying, deathtouch
When Baleful Strix enters the battlefield, draw a card.

9.9 /10
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Grenzo Dungeon Warden

Grenzo, Dungeon Warden

Legendary Creature — Goblin Rogue (2/2)

Grenzo, Dungeon Warden enters the battlefield with X +1/+1 counters on it.
: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield.

7.1 /10
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Hulking Goblin

Hulking Goblin

Creature — Goblin (2/2)

Hulking Goblin can't block.

0.4 /10
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Putrid Imp

Putrid Imp

Creature — Zombie Imp (1/1)

Discard a card: Putrid Imp gains flying until end of turn.
Threshold — As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block.

7.4 /10
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Goblin Piledriver

Goblin Piledriver

Creature — Goblin Warrior (1/2)

Protection from blue (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue.)
Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin.

8.2 /10
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Wall of Diffusion

Wall of Diffusion

Creature — Wall (0/5)

Defender (This creature can't attack.)
Wall of Diffusion can block creatures with shadow as though Wall of Diffusion had shadow.

1.1 /10
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Dark Hatchling

Dark Hatchling

Creature — Horror (3/3)

Flying
When Dark Hatchling enters the battlefield, destroy target nonblack creature. It can't be regenerated.

5.9 /10
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Dauthi Mercenary

Dauthi Mercenary

Creature — Dauthi Knight Mercenary (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)
: Dauthi Mercenary gets +1/+0 until end of turn.

3.9 /10
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Soltari Emissary

Soltari Emissary

Creature — Soltari Soldier (2/1)

: Soltari Emissary gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)

1.4 /10
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Soltari Trooper

Soltari Trooper

Creature — Soltari Soldier (1/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Soltari Trooper attacks, it gets +1/+1 until end of turn.

4.4 /10
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Visara the Dreadful

Visara the Dreadful

Legendary Creature — Gorgon (5/5)

Flying
: Destroy target creature. It can't be regenerated.

5.8 /10
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Aquamoeba

Aquamoeba

Creature — Elemental Beast (1/3)

Discard a card: Switch Aquamoeba's power and toughness until end of turn.

2.5 /10
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Baleful Force

Baleful Force

Creature — Elemental (7/7)

At the beginning of each upkeep, you draw a card and you lose 1 life.

6.1 /10
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Benalish Trapper

Benalish Trapper

Creature — Human Soldier (1/2)

, : Tap target creature.

2.7 /10
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Brindle Shoat

Brindle Shoat

Creature — Boar (1/1)

When Brindle Shoat dies, create a 3/3 green Boar creature token.

4.1 /10
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Carnophage

Carnophage

Creature — Zombie (2/2)

At the beginning of your upkeep, tap Carnophage unless you pay 1 life.

2 /10
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Cloud of Faeries

Cloud of Faeries

Creature — Faerie (1/1)

Flying
When Cloud of Faeries enters the battlefield, untap up to two lands.
Cycling (, Discard this card: Draw a card.)

9.2 /10
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