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Falter (Vintage Masters)

Falter

Vintage Masters — common

Instant

Sets Falter has been printed in:

Falter (Vintage Masters)

Rating:

2.81/10

Rate This:

Cards like Falter in Vintage Masters:

Kindle

Kindle

Instant

Kindle deals X damage to any target, where X is 2 plus the number of cards named Kindle in all graveyards.

0.2 /10
--
Starstorm

Starstorm

Instant

Starstorm deals X damage to each creature.
Cycling (, Discard this card: Draw a card.)

9.3 /10
--
Gilded Light

Gilded Light

Instant

You gain shroud until end of turn. (You can't be the target of spells or abilities.)
Cycling (, Discard this card: Draw a card.)

4.8 /10
--
Provoke

Provoke

Instant

Untap target creature you don't control. That creature blocks this turn if able.
Draw a card.

4.8 /10
--
Rites of Initiation

Rites of Initiation

Instant

Discard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way.

3.5 /10
--
Brain Freeze

Brain Freeze

Instant

Target player mills three cards.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

9.6 /10
--
Cabal Ritual

Cabal Ritual

Instant

Add .
Threshold — Add instead if seven or more cards are in your graveyard.

9.8 /10
--
Chaos Warp

Chaos Warp

Instant

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

10 /10
--
Counterspell

Counterspell

Instant

Counter target spell.

10 /10
--
Fireblast

Fireblast

Instant

You may sacrifice two Mountains rather than pay this spell's mana cost.
Fireblast deals 4 damage to any target.

4.9 /10
--
Mana Drain

Mana Drain

Instant

Counter target spell. At the beginning of your next main phase, add an amount of equal to that spell's mana value.

10 /10
--
Shelter

Shelter

Instant

Target creature you control gains protection from the color of your choice until end of turn.
Draw a card.

8.9 /10
--
Solar Blast

Solar Blast

Instant

Solar Blast deals 3 damage to any target.
Cycling (, Discard this card: Draw a card.)
When you cycle Solar Blast, you may have it deal 1 damage to any target.

3 /10
--
Spark Spray

Spark Spray

Instant

Spark Spray deals 1 damage to any target.
Cycling (, Discard this card: Draw a card.)

4.8 /10
--
Tangle

Tangle

Instant

Prevent all combat damage that would be dealt this turn.
Each attacking creature doesn't untap during its controller's next untap step.

6.4 /10
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Tribute to the Wild

Tribute to the Wild

Instant

Each opponent sacrifices an artifact or enchantment.

6.9 /10
--
Prophetic Bolt

Prophetic Bolt

Instant

Prophetic Bolt deals 4 damage to any target. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order.

6.2 /10
--
Afterlife

Afterlife

Instant

Destroy target creature. It can't be regenerated. Its controller creates a 1/1 white Spirit creature token with flying.

5.2 /10
--
Akromas Blessing

Akroma's Blessing

Instant

Choose a color. Creatures you control gain protection from the chosen color until end of turn.
Cycling (, Discard this card: Draw a card.)

6.2 /10
--
Choking Tethers

Choking Tethers

Instant

Tap up to four target creatures.
Cycling (, Discard this card: Draw a card.)
When you cycle Choking Tethers, you may tap target creature.

5.5 /10
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