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Fireblast (Vintage Masters)
Fireblast (Vintage Masters)

Rating:

4.97/10

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Cards like Fireblast in Vintage Masters:

Prophetic Bolt

Prophetic Bolt

Instant

Prophetic Bolt deals 4 damage to any target. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order.

6.2 /10
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Kindle

Kindle

Instant

Kindle deals X damage to any target, where X is 2 plus the number of cards named Kindle in all graveyards.

0.2 /10
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Solar Blast

Solar Blast

Instant

Solar Blast deals 3 damage to any target.
Cycling (, Discard this card: Draw a card.)
When you cycle Solar Blast, you may have it deal 1 damage to any target.

3 /10
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Spark Spray

Spark Spray

Instant

Spark Spray deals 1 damage to any target.
Cycling (, Discard this card: Draw a card.)

4.8 /10
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Force of Will

Force of Will

Instant

You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost.
Counter target spell.

9.9 /10
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Gush

Gush

Instant

You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.
Draw two cards.

8.4 /10
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Starstorm

Starstorm

Instant

Starstorm deals X damage to each creature.
Cycling (, Discard this card: Draw a card.)

9.3 /10
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Chaos Warp

Chaos Warp

Instant

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

10 /10
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Rites of Initiation

Rites of Initiation

Instant

Discard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way.

3.5 /10
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Burning of Xinye

Burning of Xinye

Sorcery

You destroy four lands you control, then target opponent destroys four lands they control. Then Burning of Xinye deals 4 damage to each creature.

2.4 /10
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Chain Lightning

Chain Lightning

Sorcery

Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay . If the player does, they may copy this spell and may choose a new target for that copy.

8 /10
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Falter

Falter

Instant

Creatures without flying can't block this turn.

2.8 /10
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Kaerveks Torch

Kaervek's Torch

Sorcery

As long as Kaervek's Torch is on the stack, spells that target it cost more to cast.
Kaervek's Torch deals X damage to any target.

4.1 /10
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Circular Logic

Circular Logic

Instant

Counter target spell unless its controller pays for each card in your graveyard.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

7.1 /10
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Mana Drain

Mana Drain

Instant

Counter target spell. At the beginning of your next main phase, add an amount of equal to that spell's mana value.

10 /10
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Power Sink

Power Sink

Instant

Counter target spell unless its controller pays . If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.

6.8 /10
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Berserk

Berserk

Instant

Cast this spell only before the combat damage step.
Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.

8.2 /10
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Brainstorm

Brainstorm

Instant

Draw three cards, then put two cards from your hand on top of your library in any order.

10 /10
--
Flusterstorm

Flusterstorm

Instant

Counter target instant or sorcery spell unless its controller pays .
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

9.9 /10
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Afterlife

Afterlife

Instant

Destroy target creature. It can't be regenerated. Its controller creates a 1/1 white Spirit creature token with flying.

5.2 /10
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