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Gamble (Vintage Masters)

Gamble

Vintage Masters — Rare

Sorcery

Gamble is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander

Gamble (Vintage Masters)
Price: PaperMTGO

TCGPlayer avg. price:

$12.02

$5.50 $12 $33
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Rating:

8/10

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Cards like Gamble in Standard format:

Diabolic Tutor

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Search your library for a card and put that card into your hand. Then shuffle your library.

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Dark Petition

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Search your library for a card and put that card into your hand. Then shuffle your library.

Spell mastery If there are two or more instant and/or sorcery cards in your graveyard, add to your mana pool.

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Ruin in Their Wake

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Devoid (This card has no color.)

Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle your library.

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Attune with Aether

Attune with Aether

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Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. You get (two energy counters).

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Traverse the Ulvenwald

Traverse the Ulvenwald

Sorcery

Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

Delirium If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle your library.

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Liberating Combustion

Liberating Combustion

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Spark of Creativity

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Choose target creature. Exile the top card of your library. You may have Spark of Creativity deal damage to that creature equal to the exiled card's converted mana cost. If you don't, you may play that card until end of turn.

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Burn from Within

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Burn from Within deals X damage to target creature or player. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead.

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Renegade Tactics

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Target creature can't block this turn.

Draw a card.

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Verdant Crescendo

Verdant Crescendo

Sorcery

Search your library for a basic land card and put it onto the battlefield tapped. Search your library and graveyard for a card named Nissa, Nature's Artisan, reveal it, and put it into your hand. Then shuffle your library.

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Behold the Beyond

Behold the Beyond

Sorcery

Discard your hand. Search your library for three cards and put those cards into your hand. Then shuffle your library.

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Nissa s Pilgrimage

Nissa's Pilgrimage

Sorcery

Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle your library.

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--
Malevolent Whispers

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Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

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Call the Gatewatch

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Sorcery

Search your library for a planeswalker card, reveal it, and put it into your hand. Then shuffle your library.

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Alchemist s Greeting

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Alchemist's Greeting deals 4 damage to target creature.

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Distemper of the Blood

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Target creature gets +2/+2 and gains trample until end of turn.

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Collective Defiance

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Sorcery

Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or more

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Collective Defiance deals 3 damage to target opponent.

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Put the top X cards of your library into your graveyard. Target player loses 2 life for each creature card put into your graveyard this way.

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Search your library for an Aura or Equipment card, reveal it, and put it into your hand. Then shuffle your library.

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Search your library for up to two basic land cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle your library.

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