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Goblin Warchief (Vintage Masters)

Goblin Warchief

Vintage Masters — uncommon

Creature — Goblin Warrior

Goblin Warchief (Vintage Masters)

Rating:

9.27/10

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Cards like Goblin Warchief in Vintage Masters:

Goblin Goon

Goblin Goon

Creature — Goblin Mutant (6/6)

Goblin Goon can't attack unless you control more creatures than defending player.
Goblin Goon can't block unless you control more creatures than attacking player.

3.9 /10
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Goblin Ringleader

Goblin Ringleader

Creature — Goblin (2/2)

Haste (This creature can attack and as soon as it comes under your control.)
When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.

8.6 /10
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Lightning Dragon

Lightning Dragon

Creature — Dragon (4/4)

Flying
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
: Lightning Dragon gets +1/+0 until end of turn.

0.9 /10
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Clickslither

Clickslither

Creature — Insect (3/3)

Haste
Sacrifice a Goblin: Clickslither gets +2/+2 and gains trample until end of turn.

3 /10
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Goblin General

Goblin General

Creature — Goblin Warrior (1/1)

Whenever Goblin General attacks, Goblin creatures you control get +1/+1 until end of turn.

3.8 /10
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Beetleback Chief

Beetleback Chief

Creature — Goblin Warrior (2/2)

When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens.

9 /10
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Goblin Matron

Goblin Matron

Creature — Goblin (1/1)

When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.

9.5 /10
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Goblin Piledriver

Goblin Piledriver

Creature — Goblin Warrior (1/2)

Protection from blue (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue.)
Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin.

8.2 /10
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Goblin Settler

Goblin Settler

Creature — Goblin (1/1)

When Goblin Settler enters the battlefield, destroy target land.

4.1 /10
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Hulking Goblin

Hulking Goblin

Creature — Goblin (2/2)

Hulking Goblin can't block.

0.4 /10
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Pillaging Horde

Pillaging Horde

Creature — Human Barbarian (5/5)

When Pillaging Horde enters the battlefield, sacrifice it unless you discard a card at random.

0.6 /10
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Skirk Drill Sergeant

Skirk Drill Sergeant

Creature — Goblin (2/1)

Whenever Skirk Drill Sergeant or another Goblin dies, you may pay . If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard.

3.8 /10
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Flametongue Kavu

Flametongue Kavu

Creature — Kavu (4/2)

When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.

6.4 /10
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Wall of Diffusion

Wall of Diffusion

Creature — Wall (0/5)

Defender (This creature can't attack.)
Wall of Diffusion can block creatures with shadow as though Wall of Diffusion had shadow.

1.1 /10
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Dacks Duplicate

Dack's Duplicate

Creature — Shapeshifter (0/0)

You may have Dack's Duplicate enter the battlefield as a copy of any creature on the battlefield, except it has haste and dethrone. (Whenever it attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

7.8 /10
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Marchesa the Black Rose

Marchesa, the Black Rose

Legendary Creature — Human Wizard (3/3)

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
Other creatures you control have dethrone.
Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step.

8.9 /10
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Blazing Specter

Blazing Specter

Creature — Specter (2/2)

Flying, haste
Whenever Blazing Specter deals combat damage to a player, that player discards a card.

4.3 /10
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Grenzo Dungeon Warden

Grenzo, Dungeon Warden

Legendary Creature — Goblin Rogue (2/2)

Grenzo, Dungeon Warden enters the battlefield with X +1/+1 counters on it.
: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield.

7.1 /10
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Nightscape Familiar

Nightscape Familiar

Creature — Zombie (1/1)

Blue spells and red spells you cast cost less to cast.
: Regenerate Nightscape Familiar.

9.5 /10
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Crater Hellion

Crater Hellion

Creature — Hellion Beast (6/6)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Crater Hellion enters the battlefield, it deals 4 damage to each other creature.

4.8 /10
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