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Gush (Vintage Masters)

Gush

Vintage Masters — uncommon

Instant

Gush (Vintage Masters)

Rating:

8.39/10

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Cards like Gush in Vintage Masters:

Force of Will

Force of Will

Instant

You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost.
Counter target spell.

9.9 /10
--
Fact or Fiction

Fact or Fiction

Instant

Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

9.9 /10
--
Choking Tethers

Choking Tethers

Instant

Tap up to four target creatures.
Cycling (, Discard this card: Draw a card.)
When you cycle Choking Tethers, you may tap target creature.

5.5 /10
--
Repel

Repel

Instant

Put target creature on top of its owner's library.

1.1 /10
--
Turnabout

Turnabout

Instant

Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.

8.7 /10
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Reviving Vapors

Reviving Vapors

Instant

Reveal the top three cards of your library and put one of them into your hand. You gain life equal to that card's mana value. Put all other cards revealed this way into your graveyard.

1.5 /10
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Fireblast

Fireblast

Instant

You may sacrifice two Mountains rather than pay this spell's mana cost.
Fireblast deals 4 damage to any target.

4.9 /10
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Prophetic Bolt

Prophetic Bolt

Instant

Prophetic Bolt deals 4 damage to any target. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order.

6.2 /10
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Frantic Search

Frantic Search

Instant

Draw two cards, then discard two cards. Untap up to three lands.

9.9 /10
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Brainstorm

Brainstorm

Instant

Draw three cards, then put two cards from your hand on top of your library in any order.

10 /10
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Rescind

Rescind

Instant

Return target permanent to its owner's hand.
Cycling (, Discard this card: Draw a card.)

4.5 /10
--
Circular Logic

Circular Logic

Instant

Counter target spell unless its controller pays for each card in your graveyard.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

7 /10
--
Flusterstorm

Flusterstorm

Instant

Counter target instant or sorcery spell unless its controller pays .
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

9.9 /10
--
Mana Drain

Mana Drain

Instant

Counter target spell. At the beginning of your next main phase, add an amount of equal to that spell's mana value.

10 /10
--
Obsessive Search

Obsessive Search

Instant

Draw a card.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

7.2 /10
--
Power Sink

Power Sink

Instant

Counter target spell unless its controller pays . If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.

6.8 /10
--
Ancestral Recall

Ancestral Recall

Instant

Target player draws three cards.

10 /10
--
Brain Freeze

Brain Freeze

Instant

Target player mills three cards.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

9.6 /10
--
Solar Blast

Solar Blast

Instant

Solar Blast deals 3 damage to any target.
Cycling (, Discard this card: Draw a card.)
When you cycle Solar Blast, you may have it deal 1 damage to any target.

3 /10
--
Stroke of Genius

Stroke of Genius

Instant

Target player draws X cards.

9 /10
--

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