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Hermit Druid (Vintage Masters)

Hermit Druid

Vintage Masters — Rare

Creature Human Druid

Hermit Druid is legal in the following formats:

Vintage
Highlander
Commander

Hermit Druid (Vintage Masters)
Price: PaperMTGO

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$2.27

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Rating:

8.67/10

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Cards like Hermit Druid in Standard format:

Evolutionary Leap

Evolutionary Leap

Enchantment

, Sacrifice a creature: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.

7.1 /10
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Duskwatch Recruiter

Duskwatch Recruiter

Creature Human Warrior Werewolf (2/2)

: Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

At the beginning of each upkeep, if no spells were cast last turn, transform Duskwatch Recruiter.

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Loam Larva

Loam Larva

Creature Insect (1/3)

When Loam Larva enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle your library and put that card on top of it.

6.9 /10
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Primal Druid

Primal Druid

Creature Human Druid (0/3)

When Primal Druid dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

6.9 /10
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Scaleguard Sentinels

Scaleguard Sentinels

Creature Human Soldier (2/3)

As an additional cost to cast Scaleguard Sentinels, you may reveal a Dragon card from your hand.

Scaleguard Sentinels enters the battlefield with a +1/+1 counter on it if you revealed a Dragon card or controlled a Dragon as you cast Scaleguard Sentinels.

5.9 /10
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Den Protector

Den Protector

Creature Human Warrior (2/1)

Creatures with power less than Den Protector's power can't block it.

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Den Protector is turned face up, return target card from your graveyard to your hand.

8 /10
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Grim Flayer

Grim Flayer

Creature Human Warrior (2/2)

Trample

Whenever Grim Flayer deals combat damage to a player, look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.

Delirium Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard.

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Obsessive Skinner

Obsessive Skinner

Creature Human Rogue (1/1)

When Obsessive Skinner enters the battlefield, put a +1/+1 counter on target creature.

Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature.

6.5 /10
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Snapping Gnarlid

Snapping Gnarlid

Creature Beast (2/2)

Landfall Whenever a land enters the battlefield under your control, Snapping Gnarlid gets +1/+1 until end of turn.

5.8 /10
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Rot Shambler

Rot Shambler

Creature Fungus (1/1)

Whenever another creature you control dies, put a +1/+1 counter on Rot Shambler.

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Deathcap Cultivator

Deathcap Cultivator

Creature Human Druid (2/1)

: Add or to your mana pool.

Delirium Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard.

6.2 /10
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Sylvan Messenger

Sylvan Messenger

Creature Elf (2/2)

Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)

When Sylvan Messenger enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.

7.4 /10
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Moldgraf Scavenger

Moldgraf Scavenger

Creature Fungus (0/4)

Delirium Moldgraf Scavenger gets +3/+0 as long as there are four or more card types among cards in your graveyard.

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Hamlet Captain

Hamlet Captain

Creature Human Warrior (2/2)

Whenever Hamlet Captain attacks or blocks, other Humans you control get +1/+1 until end of turn.

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Noose Constrictor

Noose Constrictor

Creature Snake (2/2)

Reach

Discard a card: Noose Constrictor gets +1/+1 until end of turn.

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Sin Prodder

Sin Prodder

Creature Devil (3/2)

Menace

At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, Sin Prodder deals damage to that player equal to that card's converted mana cost. Otherwise, put that card into your hand.

7.2 /10
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Sylvan Advocate

Sylvan Advocate

Creature Elf Druid Ally (2/3)

Vigilance

As long as you control six or more lands, Sylvan Advocate and land creatures you control get +2/+2.

9.1 /10
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Avatar of the Resolute

Avatar of the Resolute

Creature Avatar (3/2)

Reach, trample

Avatar of the Resolute enters the battlefield with a +1/+1 counter on it for each other creature you control with a +1/+1 counter on it.

6.8 /10
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Kujar Seedsculptor

Kujar Seedsculptor

Creature Elf Druid (1/2)

When Kujar Seedsculptor enters the battlefield, put a +1/+1 counter on target creature you control.

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Quilled Wolf

Quilled Wolf

Creature Wolf (2/2)

: Quilled Wolf gets +4/+4 until end of turn.

7.7 /10
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