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Magister of Worth (Vintage Masters)

Magister of Worth

Vintage Masters — rare

Creature — Angel

Sets Magister of Worth has been printed in:

Magister of Worth (Vintage Masters)

Rating:

7.93/10

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Cards like Magister of Worth in Vintage Masters:

Karmic Guide

Karmic Guide

Creature — Angel Spirit (2/2)

Flying, protection from black
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.

9.8 /10
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Drakestown Forgotten

Drakestown Forgotten

Creature — Zombie (0/0)

Drakestown Forgotten enters the battlefield with X +1/+1 counters on it, where X is the number of creature cards in all graveyards.
, Remove a +1/+1 counter from Drakestown Forgotten: Target creature gets -1/-1 until end of turn.

3.7 /10
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Shivan Wurm

Shivan Wurm

Creature — Wurm (7/7)

Trample
When Shivan Wurm enters the battlefield, return a red or green creature you control to its owner's hand.

2 /10
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Dark Hatchling

Dark Hatchling

Creature — Horror (3/3)

Flying
When Dark Hatchling enters the battlefield, destroy target nonblack creature. It can't be regenerated.

5.9 /10
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Crater Hellion

Crater Hellion

Creature — Hellion Beast (6/6)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Crater Hellion enters the battlefield, it deals 4 damage to each other creature.

4.8 /10
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Worldgorger Dragon

Worldgorger Dragon

Creature — Nightmare Dragon (7/7)

Flying, trample
When Worldgorger Dragon enters the battlefield, exile all other permanents you control.
When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under their owners' control.

8.4 /10
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Laquatuss Champion

Laquatus's Champion

Creature — Nightmare Horror (6/3)

When Laquatus's Champion enters the battlefield, target player loses 6 life.
When Laquatus's Champion leaves the battlefield, that player gains 6 life.
: Regenerate Laquatus's Champion.

2.5 /10
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Predatory Nightstalker

Predatory Nightstalker

Creature — Nightstalker (3/2)

When Predatory Nightstalker enters the battlefield, you may have target opponent sacrifice a creature.

0.3 /10
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Deranged Hermit

Deranged Hermit

Creature — Elf (1/1)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Deranged Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.
Squirrel creatures get +1/+1.

6.6 /10
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Scrivener

Scrivener

Creature — Human Wizard (2/2)

When Scrivener enters the battlefield, you may return target instant card from your graveyard to your hand.

3.4 /10
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Radiant Archangel

Radiant, Archangel

Legendary Creature — Angel (3/3)

Flying, vigilance
Radiant, Archangel gets +1/+1 for each other creature with flying on the battlefield.

4.8 /10
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Goblin Commando

Goblin Commando

Creature — Goblin (2/2)

When Goblin Commando enters the battlefield, it deals 2 damage to target creature.

2 /10
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Coercive Portal

Coercive Portal

Artifact

Will of the council — At the beginning of your upkeep, starting with you, each player votes for carnage or homage. If carnage gets more votes, sacrifice Coercive Portal and destroy all nonland permanents. If homage gets more votes or the vote is tied, draw a card.

7.3 /10
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Palinchron

Palinchron

Creature — Illusion (4/5)

Flying
When Palinchron enters the battlefield, untap up to seven lands.
: Return Palinchron to its owner's hand.

7.7 /10
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Realm Seekers

Realm Seekers

Creature — Elf Scout (0/0)

Realm Seekers enters the battlefield with X +1/+1 counters on it, where X is the total number of cards in all players' hands.
, Remove a +1/+1 counter from Realm Seekers: Search your library for a land card, reveal it, put it into your hand, then shuffle.

7.4 /10
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Scourge of the Throne

Scourge of the Throne

Creature — Dragon (5/5)

Flying
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
Whenever Scourge of the Throne attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.

9.4 /10
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Thopter Squadron

Thopter Squadron

Artifact Creature — Thopter (0/0)

Flying
Thopter Squadron enters the battlefield with three +1/+1 counters on it.
, Remove a +1/+1 counter from Thopter Squadron: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.
, Sacrifice another Thopter: Put a +1/+1 counter on Thopter Squadron. Activate only as a sorcery.

5.1 /10
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Basandra Battle Seraph

Basandra, Battle Seraph

Legendary Creature — Angel (4/4)

Flying
Players can't cast spells during combat.
: Target creature attacks this turn if able.

6.7 /10
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Spiritmonger

Spiritmonger

Creature — Beast (6/6)

Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger.
: Regenerate Spiritmonger.
: Spiritmonger becomes the color of your choice until end of turn.

3.6 /10
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Genesis

Genesis

Creature — Incarnation (4/4)

At the beginning of your upkeep, if Genesis is in your graveyard, you may pay . If you do, return target creature card from your graveyard to your hand.

8.6 /10
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