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Mesmeric Fiend (Vintage Masters)

Mesmeric Fiend

Vintage Masters — Common

Creature Nightmare Horror

Mesmeric Fiend is legal in the following formats:

French Commander
Tiny Leaders Commander

Mesmeric Fiend (Vintage Masters)
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Cards like Mesmeric Fiend in Standard format:

Thought Knot Seer

Thought-Knot Seer

Creature Eldrazi (4/4)

( represents colorless mana.)

When Thought-Knot Seer enters the battlefield, target opponent reveals his or her hand. You choose a nonland card from it and exile that card.

When Thought-Knot Seer leaves the battlefield, target opponent draws a card.

9.2 /10
Relentless Dead

Relentless Dead

Creature Zombie (2/2)

Menace (This creature can't be blocked except by two or more creatures.)

When Relentless Dead dies, you may pay . If you do, return it to its owner's hand.

When Relentless Dead dies, you may pay . If you do, return another target Zombie creature card with converted mana cost X from your graveyard to the battlefield.

9.4 /10
Pale Rider of Trostad

Pale Rider of Trostad

Creature Spirit (3/3)

Skulk (This creature can't be blocked by creatures with greater power.)

When Pale Rider of Trostad enters the battlefield, discard a card.

6.5 /10
Wailing Ghoul

Wailing Ghoul

Creature Zombie (1/3)

When Wailing Ghoul enters the battlefield, put the top two cards of your library into your graveyard.

6.9 /10
Thriving Rats

Thriving Rats

Creature Rat (1/2)

When Thriving Rats enters the battlefield, you get (two energy counters).

Whenever Thriving Rats attacks, you may pay . If you do, put a +1/+1 counter on it.

6.4 /10
Harbinger of the Tides

Harbinger of the Tides

Creature Merfolk Wizard (2/2)

You may cast Harbinger of the Tides as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.)

When Harbinger of the Tides enters the battlefield, you may return target tapped creature an opponent controls to its owner's hand.

7.4 /10
Asylum Visitor

Asylum Visitor

Creature Vampire Wizard (3/1)

At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6.6 /10
Silumgar Assassin

Silumgar Assassin

Creature Human Assassin (2/1)

Creatures with power greater than Silumgar Assassin's power can't block it.

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Silumgar Assassin is turned face up, destroy target creature with power 3 or less an opponent controls.

5.3 /10
Despoiler of Souls

Despoiler of Souls

Creature Horror (3/1)

Despoiler of Souls can't block.

, Exile two other creature cards from your graveyard: Return Despoiler of Souls from your graveyard to the battlefield.

5.9 /10
Aviary Mechanic

Aviary Mechanic

Creature Dwarf Artificer (2/2)

When Aviary Mechanic enters the battlefield, you may return another permanent you control to its owner's hand.

6.4 /10
Gonti  Lord of Luxury

Gonti, Lord of Luxury

Legendary Creature Aetherborn Rogue (2/3)


When Gonti, Lord of Luxury enters the battlefield, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. For as long as that card remains exiled, you may look at it, you may cast it, and you may spend mana as though it were mana of any type to cast it.

6.7 /10
Ghoulcaller s Accomplice

Ghoulcaller's Accomplice

Creature Human Rogue (2/2)

, Exile Ghoulcaller's Accomplice from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield. Activate this ability only any time you could cast a sorcery.

6.5 /10
Kalastria Healer

Kalastria Healer

Creature Vampire Cleric Ally (1/2)

Rally Whenever Kalastria Healer or another Ally enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.

5.8 /10
Dimensional Infiltrator

Dimensional Infiltrator

Creature Eldrazi (2/1)

Devoid (This card has no color.)



: Target opponent exiles the top card of his or her library. If it's a land card, you may return Dimensional Infiltrator to its owner's hand. ( represents colorless mana.)

6 /10
Zulaport Cutthroat

Zulaport Cutthroat

Creature Human Rogue Ally (1/1)

Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life.

9.3 /10
Carrier Thrall

Carrier Thrall

Creature Vampire (2/1)

When Carrier Thrall dies, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool."

6.7 /10
Olivia s Bloodsworn

Olivia's Bloodsworn

Creature Vampire Soldier (2/1)


Olivia's Bloodsworn can't block.

: Target Vampire gains haste until end of turn.

7.3 /10
Ayli  Eternal Pilgrim

Ayli, Eternal Pilgrim

Legendary Creature Kor Cleric (2/3)


, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness.

, Sacrifice another creature: Exile target nonland permanent. Activate this ability only if you have at least 10 life more than your starting life total.

7.5 /10
Returned Centaur

Returned Centaur

Creature Zombie Centaur (2/4)

When Returned Centaur enters the battlefield, target player puts the top four cards of his or her library into his or her graveyard.

6 /10
Abbot of Keral Keep

Abbot of Keral Keep

Creature Human Monk (2/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.

7.9 /10

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