Advanced card search Random card
Nightscape Familiar (Vintage Masters)

Nightscape Familiar

Vintage Masters — common

Creature — Zombie

Nightscape Familiar (Vintage Masters)

Rating:

9.54/10

Rate This:

Cards like Nightscape Familiar in Vintage Masters:

Fallen Askari

Fallen Askari

Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Fallen Askari can't block.

0.6 /10
--
Fledgling Djinn

Fledgling Djinn

Creature — Djinn (2/2)

Flying
At the beginning of your upkeep, Fledgling Djinn deals 1 damage to you.

1.1 /10
--
Mesmeric Fiend

Mesmeric Fiend

Creature — Nightmare Horror (1/1)

When Mesmeric Fiend enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card.
When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.

4.8 /10
--
Grenzo Dungeon Warden

Grenzo, Dungeon Warden

Legendary Creature — Goblin Rogue (2/2)

Grenzo, Dungeon Warden enters the battlefield with X +1/+1 counters on it.
: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield.

7.1 /10
--
Baleful Strix

Baleful Strix

Artifact Creature — Bird (1/1)

Flying, deathtouch
When Baleful Strix enters the battlefield, draw a card.

9.9 /10
--
Laquatuss Champion

Laquatus's Champion

Creature — Nightmare Horror (6/3)

When Laquatus's Champion enters the battlefield, target player loses 6 life.
When Laquatus's Champion leaves the battlefield, that player gains 6 life.
: Regenerate Laquatus's Champion.

2.4 /10
--
Carnophage

Carnophage

Creature — Zombie (2/2)

At the beginning of your upkeep, tap Carnophage unless you pay 1 life.

2 /10
--
Dark Hatchling

Dark Hatchling

Creature — Horror (3/3)

Flying
When Dark Hatchling enters the battlefield, destroy target nonblack creature. It can't be regenerated.

5.9 /10
--
Goblin Piledriver

Goblin Piledriver

Creature — Goblin Warrior (1/2)

Protection from blue (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue.)
Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin.

8.2 /10
--
Predatory Nightstalker

Predatory Nightstalker

Creature — Nightstalker (3/2)

When Predatory Nightstalker enters the battlefield, you may have target opponent sacrifice a creature.

0.3 /10
--
Visara the Dreadful

Visara the Dreadful

Legendary Creature — Gorgon (5/5)

Flying
: Destroy target creature. It can't be regenerated.

5.9 /10
--
Aquamoeba

Aquamoeba

Creature — Elemental Beast (1/3)

Discard a card: Switch Aquamoeba's power and toughness until end of turn.

2.6 /10
--
Baleful Force

Baleful Force

Creature — Elemental (7/7)

At the beginning of each upkeep, you draw a card and you lose 1 life.

6.1 /10
--
Benalish Trapper

Benalish Trapper

Creature — Human Soldier (1/2)

, : Tap target creature.

2.8 /10
--
Brindle Shoat

Brindle Shoat

Creature — Boar (1/1)

When Brindle Shoat dies, create a 3/3 green Boar creature token.

4.1 /10
--
Cloud of Faeries

Cloud of Faeries

Creature — Faerie (1/1)

Flying
When Cloud of Faeries enters the battlefield, untap up to two lands.
Cycling (, Discard this card: Draw a card.)

9.2 /10
--
Crovax the Cursed

Crovax the Cursed

Legendary Creature — Vampire Noble (0/0)

Crovax the Cursed enters the battlefield with four +1/+1 counters on it.
At the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax.
: Crovax gains flying until end of turn.

2.1 /10
--
Dauthi Mercenary

Dauthi Mercenary

Creature — Dauthi Knight Mercenary (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)
: Dauthi Mercenary gets +1/+0 until end of turn.

3.9 /10
--
DeathsHead Buzzard

Death's-Head Buzzard

Creature — Bird (2/1)

Flying
When Death's-Head Buzzard dies, all creatures get -1/-1 until end of turn.

1.7 /10
--
Drakestown Forgotten

Drakestown Forgotten

Creature — Zombie (0/0)

Drakestown Forgotten enters the battlefield with X +1/+1 counters on it, where X is the number of creature cards in all graveyards.
, Remove a +1/+1 counter from Drakestown Forgotten: Target creature gets -1/-1 until end of turn.

3.6 /10
--

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.