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Radiant  Archangel (Vintage Masters)

Radiant, Archangel

Vintage Masters — Uncommon

Legendary Creature Angel

Radiant, Archangel is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Commander

Radiant  Archangel (Vintage Masters)
Price: PaperMTGO

TCGPlayer avg. price:

$2.09

$0.89 $2.09 $7.00
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Cards like Radiant, Archangel in Standard format:

Sanctifier of Souls

Sanctifier of Souls

Creature Human Cleric (2/3)

Whenever another creature enters the battlefield under your control, Sanctifier of Souls gets +1/+1 until end of turn.

, Exile a creature card from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield.

5.4 /10
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Angel of Invention

Angel of Invention

Creature Angel (2/1)

Flying, vigilance, lifelink

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

Other creatures you control get +1/+1.

8.2 /10
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Aegis Angel

Aegis Angel

Creature Angel (5/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Aegis Angel enters the battlefield, another target permanent gains indestructible for as long as you control Aegis Angel. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.)

7.9 /10
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Serra Angel

Serra Angel

Creature Angel (4/4)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Vigilance (Attacking doesn't cause this creature to tap.)

5.2 /10
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Reaper of Flight Moonsilver

Reaper of Flight Moonsilver

Creature Angel (3/3)

Flying

Delirium Sacrifice another creature: Reaper of Flight Moonsilver gets +2/+1 until end of turn. Activate this ability only if there are four or more card types among cards in your graveyard.

7 /10
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Charging Griffin

Charging Griffin

Creature Griffin (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever Charging Griffin attacks, it gets +1/+1 until end of turn.

4.5 /10
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Emissary of the Sleepless

Emissary of the Sleepless

Creature Spirit (2/4)

Flying

When Emissary of the Sleepless enters the battlefield, if a creature died this turn, put a 1/1 white Spirit creature token with flying onto the battlefield.

6.5 /10
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Angel of Renewal

Angel of Renewal

Creature Angel Ally (4/4)

Flying

When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control.

5.5 /10
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Archangel Avacyn

Archangel Avacyn

Legendary Creature Angel (4/4)

Flash

Flying, vigilance

When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn.

When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep.

9 /10
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Nearheath Chaplain

Nearheath Chaplain

Creature Human Cleric (3/1)

Lifelink

, Exile Nearheath Chaplain from your graveyard: Put two 1/1 white Spirit creature tokens with flying onto the battlefield. Activate this ability only any time you could cast a sorcery.

6.5 /10
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Linvala  the Preserver

Linvala, the Preserver

Legendary Creature Angel (5/5)

Flying

When Linvala, the Preserver enters the battlefield, if an opponent has more life than you, you gain 5 life.

When Linvala enters the battlefield, if an opponent controls more creatures than you, put a 3/3 white Angel creature token with flying onto the battlefield.

8.2 /10
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Aetherstorm Roc

Aetherstorm Roc

Creature Bird (3/3)

Flying

Whenever Aetherstorm Roc or another creature enters the battlefield under your control, you get (an energy counter).

Whenever Aetherstorm Roc attacks, you may pay . If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls.

5.7 /10
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Steppe Glider

Steppe Glider

Creature Elemental (2/4)

Flying, vigilance

: Target creature with a +1/+1 counter on it gains flying and vigilance until end of turn.

6.8 /10
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Odric  Lunarch Marshal

Odric, Lunarch Marshal

Legendary Creature Human Soldier (3/3)

At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.

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Expedition Raptor

Expedition Raptor

Creature Bird (2/2)

Flying

When Expedition Raptor enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)

7.3 /10
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Wispweaver Angel

Wispweaver Angel

Creature Angel (4/4)

Flying

When Wispweaver Angel enters the battlefield, you may exile another target creature you control, then return that card to the battlefield under its owner's control.

6.1 /10
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Inquisitor s Ox

Inquisitor's Ox

Creature Ox (2/5)

Delirium Inquisitor's Ox gets +1/+0 and has vigilance as long as there are four or more card types among cards in your graveyard.

6.5 /10
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Thunderclap Wyvern

Thunderclap Wyvern

Creature Drake (2/3)

Flash (You may cast this spell any time you could cast an instant.)

Flying

Other creatures you control with flying get +1/+1.

5 /10
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Relief Captain

Relief Captain

Creature Kor Knight Ally (3/2)

When Relief Captain enters the battlefield, support 3. (Put a +1/+1 counter on each of up to three other target creatures.)

6.8 /10
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Hero of Goma Fada

Hero of Goma Fada

Creature Human Knight Ally (4/3)

Rally Whenever Hero of Goma Fada or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn.

5.5 /10
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