Rites of Initiation
Vintage Masters — uncommon
Instant
Sets Rites of Initiation has been printed in:
Vintage Masters — uncommon
Instant
Sets Rites of Initiation has been printed in:
Instant
Spark Spray deals 1 damage to any target.
Cycling (, Discard this card: Draw a card.)
Instant
Cast this spell only before the combat damage step.
Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.
Instant
Counter target instant or sorcery spell unless its controller pays .
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Instant
Until end of turn, whenever a player taps an Island for mana, that player adds an additional .
Instant
Kindle deals X damage to any target, where X is 2 plus the number of cards named Kindle in all graveyards.
Instant
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Solar Blast deals 3 damage to any target.
Cycling (, Discard this card: Draw a card.)
When you cycle Solar Blast, you may have it deal 1 damage to any target.
Instant
You may sacrifice two Mountains rather than pay this spell's mana cost.
Fireblast deals 4 damage to any target.
Instant
Draw a card.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Instant
Counter target spell unless its controller pays . If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.
Instant
Exile target creature. Its controller gains life equal to its power.
Instant
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Sorcery
Target creature gets +3/+0 and gains haste until end of turn.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Starstorm deals X damage to each creature.
Cycling (, Discard this card: Draw a card.)
Instant
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Instant
Choose a color. Creatures you control gain protection from the chosen color until end of turn.
Cycling (, Discard this card: Draw a card.)
Sorcery
Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
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