Cards like Swords to Plowshares in Vintage Masters:

Exile

Exile

Instant

Exile target nonwhite attacking creature. You gain life equal to its toughness.

3.7 /10
--
Berserk

Berserk

Instant

Cast this spell only before the combat damage step.
Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.

8.2 /10
--
Afterlife

Afterlife

Instant

Destroy target creature. It can't be regenerated. Its controller creates a 1/1 white Spirit creature token with flying.

5.2 /10
--
Flusterstorm

Flusterstorm

Instant

Counter target instant or sorcery spell unless its controller pays .
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

9.9 /10
--
Power Sink

Power Sink

Instant

Counter target spell unless its controller pays . If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.

6.8 /10
--
Radiants Judgment

Radiant's Judgment

Instant

Destroy target creature with power 4 or greater.
Cycling (, Discard this card: Draw a card.)

6.1 /10
--
Shelter

Shelter

Instant

Target creature you control gains protection from the color of your choice until end of turn.
Draw a card.

8.9 /10
--
Obsessive Search

Obsessive Search

Instant

Draw a card.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

7.2 /10
--
Akromas Blessing

Akroma's Blessing

Instant

Choose a color. Creatures you control gain protection from the chosen color until end of turn.
Cycling (, Discard this card: Draw a card.)

6.2 /10
--
Ancestral Recall

Ancestral Recall

Instant

Target player draws three cards.

10 /10
--
Gilded Light

Gilded Light

Instant

You gain shroud until end of turn. (You can't be the target of spells or abilities.)
Cycling (, Discard this card: Draw a card.)

4.8 /10
--
Renewed Faith

Renewed Faith

Instant

You gain 6 life.
Cycling (, Discard this card: Draw a card.)
When you cycle Renewed Faith, you may gain 2 life.

5 /10
--
Rites of Initiation

Rites of Initiation

Instant

Discard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way.

3.4 /10
--
Spark Spray

Spark Spray

Instant

Spark Spray deals 1 damage to any target.
Cycling (, Discard this card: Draw a card.)

4.8 /10
--
Vampiric Tutor

Vampiric Tutor

Instant

Search your library for a card, then shuffle and put that card on top. You lose 2 life.

10 /10
--
Brainstorm

Brainstorm

Instant

Draw three cards, then put two cards from your hand on top of your library in any order.

10 /10
--
Dark Ritual

Dark Ritual

Instant

Add .

10 /10
--
High Tide

High Tide

Instant

Until end of turn, whenever a player taps an Island for mana, that player adds an additional .

9.7 /10
--
Reviving Vapors

Reviving Vapors

Instant

Reveal the top three cards of your library and put one of them into your hand. You gain life equal to that card's mana value. Put all other cards revealed this way into your graveyard.

1.5 /10
--
Circular Logic

Circular Logic

Instant

Counter target spell unless its controller pays for each card in your graveyard.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

7 /10
--

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.