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Tribute to the Wild (Vintage Masters)

Tribute to the Wild

Vintage Masters — common

Instant

Tribute to the Wild rulings:

There are no rulings for Tribute to the Wild.

Tribute to the Wild (Vintage Masters)

Rating:

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Pick Your Poison

Pick Your Poison

Sorcery

Choose one —
• Each opponent sacrifices an artifact.
• Each opponent sacrifices an enchantment.
• Each opponent sacrifices a creature with flying.

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Perilous Predicament

Perilous Predicament

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Each opponent sacrifices an artifact creature and a nonartifact creature.

2.1 /10
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Pyretic Prankster  Glistening Goremonger

Pyretic Prankster // Glistening Goremonger

Creature — Devil // Creature — Phyrexian Devil (2/1)

: Transform Pyretic Prankster. Activate only as a sorcery. ( can be paid with either or 2 life.)

Glistening Goremonger

When Glistening Goremonger dies, each opponent sacrifices an artifact or creature.

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Visions of Ruin

Visions of Ruin

Sorcery

Each opponent sacrifices an artifact. For each artifact sacrificed this way, you create a Treasure token.
Flashback . This spell costs less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

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Voracious Fell Beast

Voracious Fell Beast

Creature — Drake Beast (4/4)

Flying
When Voracious Fell Beast enters the battlefield, each opponent sacrifices a creature. Create a Food token for each creature sacrificed this way. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")

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Baleful Beholder

Baleful Beholder

Creature — Beholder (6/5)

When Baleful Beholder enters the battlefield, choose one —
• Antimagic Cone — Each opponent sacrifices an enchantment.
• Fear Ray — Creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

4.8 /10
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Mire in Misery

Mire in Misery

Sorcery

Each opponent sacrifices a creature or enchantment.

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Throne of the Grim Captain  The Grim Captain

Throne of the Grim Captain // The Grim Captain

Legendary Artifact // Legendary Creature — Skeleton Spirit P (0/0)

: Mill two cards.
Craft with a Dinosaur, a Merfolk, a Pirate, and a Vampire (, Exile this artifact, Exile the four from among permanents you control and/or cards in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

The Grim Captain

Menace, trample, lifelink, hexproof
Whenever The Grim Captain attacks, each opponent sacrifices a nonland permanent. Then you may put an exiled creature card used to craft The Grim Captain onto the battlefield under your control tapped and attacking.

4.4 /10
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Tithing Blade  Consuming Sepulcher

Tithing Blade // Consuming Sepulcher

Artifact // Artifact

When Tithing Blade enters the battlefield, each opponent sacrifices a creature.
Craft with creature (, Exile this artifact, Exile a creature you control or a creature card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Consuming Sepulcher

At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.

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Agent of the Fates

Agent of the Fates

Creature — Human Assassin (3/2)

Deathtouch
Heroic — Whenever you cast a spell that targets Agent of the Fates, each opponent sacrifices a creature.

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Birth of the Imperium

Birth of the Imperium

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create a 2/2 white Astartes Warrior creature token with vigilance for each opponent you have.
II — Each opponent sacrifices a creature.
III — Draw two cards for each opponent who controls fewer creatures than you.

8.1 /10
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Braids Arisen Nightmare

Braids, Arisen Nightmare

Legendary Creature — Nightmare (3/3)

At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.

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Butcher of Malakir

Butcher of Malakir

Creature — Vampire Warrior (5/4)

Flying
Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.

9.7 /10
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Capital Punishment

Capital Punishment

Sorcery

Council's dilemma — Starting with you, each player votes for death or taxes. Each opponent sacrifices a creature for each death vote and discards a card for each taxes vote.

7.6 /10
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Cataclysm

Cataclysm

Sorcery

Each player chooses from among the permanents they control an artifact, a creature, an enchantment, and a land, then sacrifices the rest.

6.6 /10
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Cataclysmic Gearhulk

Cataclysmic Gearhulk

Artifact Creature — Construct (4/5)

Vigilance
When Cataclysmic Gearhulk enters the battlefield, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest.

8.6 /10
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Catch  Release

Catch // Release

Sorcery // Sorcery

Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)

Release

Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker.
Fuse (You may cast one or both halves of this card from your hand.)

3.1 /10
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Chittering Harvester

Chittering Harvester

Creature — Nightmare (4/6)

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, each opponent sacrifices a creature.

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Clip Wings

Clip Wings

Instant

Each opponent sacrifices a creature with flying.

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Crackling Doom

Crackling Doom

Instant

Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.

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