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Guiding Spirit (Visions)

Guiding Spirit

Visions — rare

Creature — Angel Spirit

Guiding Spirit rulings:

There are no rulings for Guiding Spirit.

Guiding Spirit (Visions)

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Painful Memories

Painful Memories

Sorcery

Look at target opponent's hand and choose a card from it. Put that card on top of that player's library.

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Jace the Mind Sculptor

Jace, the Mind Sculptor

Legendary Planeswalker — Jace

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library.
0: Draw three cards, then put two cards from your hand on top of your library in any order.
?1: Return target creature to its owner's hand.
?12: Exile all cards from target player's library, then that player shuffles their hand into their library.

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Runo Stromkirk  Krothuss Lord of the Deep

Runo Stromkirk // Krothuss, Lord of the Deep

Legendary Creature — Vampire Cleric // Legendary Creature — (1/4)

Flying
When Runo Stromkirk enters the battlefield, put up to one target creature card from your graveyard on top of your library.
At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If a creature card with mana value 6 or greater is revealed this way, transform Runo Stromkirk.

Krothuss, Lord of the Deep

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Whenever Krothuss, Lord of the Deep attacks, create a tapped and attacking token that's a copy of another target attacking creature. If that creature is a Kraken, Leviathan, Octopus, or Serpent, create two of those tokens instead.

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Spin into Myth

Spin into Myth

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Put target creature on top of its owner's library, then fateseal 2. (To fateseal 2, look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.)

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Agonizing Memories

Agonizing Memories

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Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.

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Bamboozle

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Target player reveals the top four cards of their library. You choose two of those cards and put them into that player's graveyard. Put the rest on top of their library in any order.

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Cruel Fate

Cruel Fate

Sorcery

Look at the top five cards of target opponent's library. Put one of those cards into that player's graveyard and the rest on top of their library in any order.

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Dead Reckoning

Dead Reckoning

Sorcery

You may put target creature card from your graveyard on top of your library. If you do, Dead Reckoning deals damage equal to that card's power to target creature.

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Drafnas Restoration

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Put any number of target artifact cards from target player's graveyard on top of their library in any order.

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Haunting Echoes

Haunting Echoes

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Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles.

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Head Games

Head Games

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Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. The player puts those cards into their hand, then shuffles.

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Jesters Mask

Jester's Mask

Artifact

Jester's Mask enters the battlefield tapped.
, , Sacrifice Jester's Mask: Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. That player puts those cards into their hand, then shuffles.

3.4 /10
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Lapse of Certainty

Lapse of Certainty

Instant

Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.

8.4 /10
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Lodestone Bauble

Lodestone Bauble

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Memory Lapse

Memory Lapse

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Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.

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Sealed Fate

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Look at the top X cards of target opponent's library. Exile one of those cards and put the rest back on top of that player's library in any order.

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Aberrant Mind Sorcerer

Aberrant Mind Sorcerer

Creature — Human Elf Shaman (3/4)

Psionic Spells — When Aberrant Mind Sorcerer enters the battlefield, choose target instant or sorcery card in your graveyard, then roll a d20.
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Anchor to the Aether

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Put target creature on top of its owner's library. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

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Bloodline Shaman

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Creature — Elf Wizard Shaman (1/1)

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Bloodwater Entity

Bloodwater Entity

Creature — Elemental (2/2)

Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
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