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Infernal Harvest (Visions)

Infernal Harvest

Visions — common

Sorcery

Sets Infernal Harvest has been printed in:

Infernal Harvest (Visions)

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Rating:

1.22/10

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Cards like Infernal Harvest in Visions:

Wicked Reward

Wicked Reward

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As an additional cost to cast this spell, sacrifice a creature.
Target creature gets +4/+2 until end of turn.

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Natural Order

Natural Order

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As an additional cost to cast this spell, sacrifice a green creature.
Search your library for a green creature card, put it onto the battlefield, then shuffle.

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Kaerveks Spite

Kaervek's Spite

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As an additional cost to cast this spell, sacrifice all permanents you control and discard your hand.
Target player loses 5 life.

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Coercion

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Target opponent reveals their hand. You choose a card from it. That player discards that card.

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Forbidden Ritual

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Sacrifice a nontoken permanent. If you do, target opponent loses 2 life unless that player sacrifices a permanent or discards a card. You may repeat this process any number of times.

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Peace Talks

Peace Talks

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This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities.

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Summer Bloom

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You may play up to three additional lands this turn.

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Song of Blood

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Mill four cards. Whenever a creature attacks this turn, it gets +1/+0 until end of turn for each creature card put into your graveyard this way.

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Undo

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Return two target creatures to their owners' hands.

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Elven Cache

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Return target card from your graveyard to your hand.

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Rock Slide

Rock Slide

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Rock Slide deals X damage divided as you choose among any number of target attacking or blocking creatures without flying.

1.4 /10
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Remedy

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Prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.

3.9 /10
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Tremor

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Tremor deals 1 damage to each creature without flying.

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Creeping Mold

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Destroy target artifact, enchantment, or land.

5.2 /10
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Honorable Passage

Honorable Passage

Instant

The next time a source of your choice would deal damage to any target this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller.

2.4 /10
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Relentless Assault

Relentless Assault

Sorcery

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

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Retribution of the Meek

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Destroy all creatures with power 4 or greater. They can't be regenerated.

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Simoon

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Simoon deals 1 damage to each creature target opponent controls.

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Prosperity

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Each player draws X cards.

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Funeral Charm

Funeral Charm

Instant

Choose one —
• Target player discards a card.
• Target creature gets +2/-1 until end of turn.
• Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)

5.2 /10
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