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Inspiration (Visions)
Inspiration (Visions)
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$0.16

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Rating:

2.61/10

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Cards like Inspiration in Visions:

Three Wishes

Three Wishes

Instant

Exile the top three cards of your library face down. You may look at those cards for as long as they remain exiled. Until your next turn, you may play those cards. At the beginning of your next upkeep, put any of those cards you didn't play into your graveyard.

9 /10
$2.01
Desertion

Desertion

Instant

Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard.

9.2 /10
$2.61
Vision Charm

Vision Charm

Instant

Choose one

Target player puts the top four cards of his or her library into his or her graveyard.

Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.

Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.)

5.2 /10
$0.22
Solfatara

Solfatara

Instant

Target player can't play lands this turn.

Draw a card at the beginning of the next turn's upkeep.

2.4 /10
$0.16
Kaervek s Spite

Kaervek's Spite

Instant

As an additional cost to cast Kaervek's Spite, sacrifice all permanents you control and discard your hand.

Target player loses 5 life.

7.2 /10
--
Foreshadow

Foreshadow

Instant

Choose a card name, then target opponent puts the top card of his or her library into his or her graveyard. If that card has the chosen name, you draw a card.

Draw a card at the beginning of the next turn's upkeep.

4.5 /10
$0.22
Miraculous Recovery

Miraculous Recovery

Instant

Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it.

5.8 /10
$0.31
Impulse

Impulse

Instant

Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

8.4 /10
$0.45
Warrior s Honor

Warrior's Honor

Instant

Creatures you control get +1/+1 until end of turn.

3 /10
--
Time and Tide

Time and Tide

Instant

Simultaneously, all phased-out creatures phase in and all creatures with phasing phase out.

3.8 /10
$0.21
Wind Shear

Wind Shear

Instant

Attacking creatures with flying get -2/-2 and lose flying until end of turn.

3.9 /10
$0.22
Undo

Undo

Sorcery

Return two target creatures to their owners' hands.

5.5 /10
$0.17
Fireblast

Fireblast

Instant

You may sacrifice two Mountains rather than pay Fireblast's mana cost.

Fireblast deals 4 damage to target creature or player.

8.5 /10
$1.21
Funeral Charm

Funeral Charm

Instant

Choose one

Target player discards a card.

Target creature gets +2/-1 until end of turn.

Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)

8.6 /10
$0.95
Honorable Passage

Honorable Passage

Instant

The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller.

4.1 /10
$0.21
Remedy

Remedy

Instant

Prevent the next 5 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose.

2.4 /10
$0.16
Hope Charm

Hope Charm

Instant

Choose one

Target creature gains first strike until end of turn.

Target player gains 2 life.

Destroy target Aura.

1.9 /10
$0.15
Tithe

Tithe

Instant

Search your library for a Plains card. If target opponent controls more lands than you, you may search your library for an additional Plains card. Reveal those cards and put them into your hand. Then shuffle your library.

9.4 /10
$8.63
Wicked Reward

Wicked Reward

Instant

As an additional cost to cast Wicked Reward, sacrifice a creature.

Target creature gets +4/+2 until end of turn.

2.5 /10
$0.17
Hearth Charm

Hearth Charm

Instant

Choose one

Destroy target artifact creature.

Attacking creatures get +1/+0 until end of turn.

Target creature with power 2 or less can't be blocked this turn.

3.8 /10
$0.18

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