Ovinomancer
Visions — uncommon
Creature — Human Wizard
Sets Ovinomancer has been printed in:
Visions — uncommon
Creature — Human Wizard
Sets Ovinomancer has been printed in:
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Buy now! ▶Creature — Jellyfish (2/2)
When Man-o'-War enters the battlefield, return target creature to its owner's hand.
Creature — Human Knight (2/2)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
When Knight of the Mists enters the battlefield, you may pay . If you don't, destroy target Knight and it can't be regenerated.
Creature — Djinn (4/4)
Flying
At the beginning of your upkeep, sacrifice Waterspout Djinn unless you return an untapped Island you control to its owner's hand.
Creature — Drake (1/1)
Flying
When Shrieking Drake enters the battlefield, return a creature you control to its owner's hand.
Creature — Elephant (4/4)
When Bull Elephant enters the battlefield, sacrifice it unless you return two Forests you control to their owner's hand.
Enchantment
, Return two Islands you control to their owner's hand: Return target creature to its owner's hand.
Creature — Antelope Beast (5/4)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
At the beginning of your upkeep, return a green creature you control to its owner's hand.
Creature — Viashino Warrior (4/2)
Haste (This creature can attack and as soon as it comes under your control.)
At the beginning of the end step, return Viashino Sandstalker to its owner's hand. (Return it only if it's on the battlefield.)
Creature — Efreet (2/2)
Flying
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Shimmering Efreet phases in, target creature phases out. (It phases in before its controller untaps during their next untap step.)
Creature — Human Assassin (2/1)
First strike
When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated.
Creature — Atog (1/2)
: Chronatog gets +3/+3 until end of turn. You skip your next turn. Activate only once each turn.
Creature — Elemental (2/3)
Flying
Cloud Elemental can block only creatures with flying.
Creature — Ape (2/2)
When Uktabi Orangutan enters the battlefield, destroy target artifact.
Creature — Djinn (4/4)
Flying
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Creature — Human Wizard (1/1)
: Counter target spell unless its controller pays and 1 life.
Creature — Efreet (3/1)
Flying
: Rainbow Efreet phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
Creature — Goblin (1/1)
When Goblin Recruiter enters the battlefield, search your library for any number of Goblin cards, reveal them, then shuffle and put those cards on top in any order.
Creature — Angel Spirit (1/2)
Flying
: If the top card of target player's graveyard is a creature card, put that card on top of that player's library.
Creature — Hippo (2/2)
Whenever Pygmy Hippo attacks and isn't blocked, you may have defending player activate a mana ability of each land they control and lose all unspent mana. If you do, Pygmy Hippo assigns no combat damage this turn and at the beginning of your next main phase this turn, you add an amount of equal to the amount of mana that player lost this way.
Creature — Elf Ranger (1/1)
Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.
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