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Peace Talks (Visions)

Peace Talks

Visions — Uncommon

Sorcery

Peace Talks is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander

Peace Talks (Visions)
Price: PaperMTGO

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$0.20

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Rating:

7.89/10

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Cards like Peace Talks in Standard format:

Ondu Rising

Ondu Rising

Sorcery

Whenever a creature attacks this turn, it gains lifelink until end of turn.

Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

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Declaration in Stone

Declaration in Stone

Sorcery

Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken creature exiled this way.

9 /10
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Servo Exhibition

Servo Exhibition

Sorcery

Create two 1/1 colorless Servo artifact creature tokens.

7.3 /10
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Open the Armory

Open the Armory

Sorcery

Search your library for an Aura or Equipment card, reveal it, and put it into your hand. Then shuffle your library.

7.8 /10
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Not Forgotten

Not Forgotten

Sorcery

Put target card from a graveyard on the top or bottom of its owner's library. Put a 1/1 white Spirit creature token with flying onto the battlefield.

5.8 /10
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Sparkmage s Gambit

Sparkmage's Gambit

Sorcery

Sparkmage's Gambit deals 1 damage to each of up to two target creatures. Those creatures can't block this turn.

7.3 /10
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Magmatic Chasm

Magmatic Chasm

Sorcery

Creatures without flying can't block this turn.

5 /10
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Avacyn s Judgment

Avacyn's Judgment

Sorcery

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Avacyn's Judgment deals 2 damage divided as you choose among any number of target creatures and/or players. If Avacyn's Judgment's madness cost was paid, it deals X damage divided as you choose among those creatures and/or players instead.

6.3 /10
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Rolling Thunder

Rolling Thunder

Sorcery

Rolling Thunder deals X damage divided as you choose among any number of target creatures and/or players.

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Descend upon the Sinful

Descend upon the Sinful

Sorcery

Exile all creatures.

Delirium — Put a 4/4 white Angel creature token with flying onto the battlefield if there are four or more card types among cards in your graveyard.

7.5 /10
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Planar Outburst

Planar Outburst

Sorcery

Destroy all nonland creatures.

Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

6.6 /10
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Shoulder to Shoulder

Shoulder to Shoulder

Sorcery

Support 2. (Put a +1/+1 counter on each of up to two target creatures.)

Draw a card.

7.3 /10
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Incendiary Flow

Incendiary Flow

Sorcery

Incendiary Flow deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.

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Fumigate

Fumigate

Sorcery

Destroy all creatures. You gain 1 life for each creature destroyed this way.

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Ethereal Guidance

Ethereal Guidance

Sorcery

Creatures you control get +2/+1 until end of turn.

6.5 /10
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Tragic Arrogance

Tragic Arrogance

Sorcery

For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents he or she controls.

7.1 /10
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Press for Answers

Press for Answers

Sorcery

Tap target creature. It doesn't untap during its controller's next untap step.

Investigate. (Put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")

6.2 /10
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Sheer Drop

Sheer Drop

Sorcery

Destroy target tapped creature.

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Collective Effort

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Sorcery

Escalate—Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.)

Choose one or more —

• Destroy target creature with power 4 or greater.

• Destroy target enchantment.

• Put a +1/+1 counter on each creature target player controls.

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Larger Than Life

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Sorcery

Target creature gets +4/+4 and gains trample until end of turn.

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