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Peace Talks (Visions)

Peace Talks

Visions — uncommon

Sorcery

Peace Talks rulings:

2016-06-08: Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text.

2006-02-01: Doesn’t skip the Combat Phase, just renders creatures unable to attack.

2004-10-04: Can be cast after your attack.

2004-10-04: It affects the current turn and the next turn. This could affect the same player twice if they have two turns in a row, or it could affect different players. In a multiplayer game it affects exactly two turns, not a full round of turns.

Peace Talks (Visions)

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