Phyrexian Marauder
Visions — rare
Artifact Creature — Phyrexian Construct
Phyrexian Marauder rulings:
There are no rulings for Phyrexian Marauder.
Visions — rare
Artifact Creature — Phyrexian Construct
Phyrexian Marauder rulings:
There are no rulings for Phyrexian Marauder.
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Buy now! ▶Legendary Creature — Elf Soldier (0/0)
Haldir, Lórien Lieutenant enters the battlefield with X +1/+1 counters on it.
Vigilance
: Until end of turn, other Elves you control gain vigilance and get +1/+1 for each +1/+1 counter on Haldir.
Artifact Creature — Construct (0/0)
Hangarback Walker enters the battlefield with X +1/+1 counters on it.
When Hangarback Walker dies, create a 1/1 colorless Thopter artifact creature token with flying for each +1/+1 counter on Hangarback Walker.
, : Put a +1/+1 counter on Hangarback Walker.
Creature — Snake Hydra (0/0)
Hooded Hydra enters the battlefield with X +1/+1 counters on it.
When Hooded Hydra dies, create a 1/1 green Snake creature token for each +1/+1 counter on it.
Morph
As Hooded Hydra is turned face up, put five +1/+1 counters on it.
Creature — Elemental Cat (0/0)
Reveal Pyretic Hunter as you draft it and note how many cards you've drafted this draft round, including Pyretic Hunter.
Menace (This creature can't be blocked except by two or more creatures.)
Pyretic Hunter enters the battlefield with X +1/+1 counters on it, where X is the highest number you noted for cards named Pyretic Hunter.
Creature — Hydra (0/0)
Rock Hydra enters the battlefield with X +1/+1 counters on it.
For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage.
: Prevent the next 1 damage that would be dealt to Rock Hydra this turn.
: Put a +1/+1 counter on Rock Hydra. Activate only during your upkeep.
Legendary Creature — Hellion (0/0)
Devour X, where X is the number of creatures devoured this way (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with X +1/+1 counters on it for each of those creatures.)
Creature — Goat Hydra (0/0)
Capricopian enters the battlefield with X +1/+1 counters on it.
: Put a +1/+1 counter on Capricopian, then you may reselect which player Capricopian is attacking. Only the player Capricopian is attacking may activate this ability and only during the declare attackers step. (It can't attack its controller.)
Creature — Hydra (0/0)
Hungering Hydra enters the battlefield with X +1/+1 counters on it.
Hungering Hydra can't be blocked by more than one creature.
Whenever Hungering Hydra is dealt damage, put that many +1/+1 counters on it. (It must survive the damage to get the counters.)
Creature — Human Wizard (0/1)
Skulk (This creature can't be blocked by creatures with greater power.)
Ingenious Prodigy enters the battlefield with X +1/+1 counters on it.
At the beginning of your upkeep, if Ingenious Prodigy has one or more +1/+1 counters on it, you may remove a +1/+1 counter from it. If you do, draw a card.
Artifact Creature — Wall (0/0)
Defender (This creature can't attack.)
Shifting Wall enters the battlefield with X +1/+1 counters on it.
Creature — Elemental (0/0)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Worldsoul Colossus enters the battlefield with X +1/+1 counters on it.
Creature — Zombie (0/0)
Drakestown Forgotten enters the battlefield with X +1/+1 counters on it, where X is the number of creature cards in all graveyards.
, Remove a +1/+1 counter from Drakestown Forgotten: Target creature gets -1/-1 until end of turn.
Artifact Creature — Golem (1/2)
Kicker (You may pay an additional as you cast this spell.)
Spend only colored mana on X. No more than one mana of each color may be spent this way.
If Emblazoned Golem was kicked, it enters the battlefield with X +1/+1 counters on it.
Creature — Tyranid (1/1)
Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Endless Swarm — Whenever a land enters the battlefield under your control, you may pay . If you do, return Hormagaunt Horde from your graveyard to your hand.
Legendary Creature — Dinosaur Mutant (3/1)
Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.)
Menace
Enrage — Whenever Indoraptor, the Perfect Hybrid is dealt damage, choose an opponent at random. Indoraptor deals damage equal to its power to that player unless they sacrifice a nontoken creature.
Creature — Wolf (4/4)
Trample, haste
Lupine Harbingers enters the battlefield with X +1/+1 counters on it, where X is the number of turns you've begun since it was foretold.
Foretell
Artifact Creature — Construct (0/0)
Reveal Lurking Automaton as you draft it and note how many cards you've drafted this draft round, including Lurking Automaton.
Lurking Automaton enters the battlefield with X +1/+1 counters on it, where X is the highest number you noted for cards named Lurking Automaton.
Creature — Hydra (0/0)
This spell can't be countered.
Haste, protection from blue
Mistcutter Hydra enters the battlefield with X +1/+1 counters on it.
Creature — Elemental Warrior (3/3)
This spell can't be countered.
Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.)
Protection from instants
Creature — Tyranid (0/0)
Flash
Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
When Ravener enters the battlefield, target creature attacks target opponent this turn if able.
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