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Undo (Visions)

Undo

Visions — common

Sorcery

Sets Undo has been printed in:

Undo (Visions)

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$0.10

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Rating:

1.7/10

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Cards like Undo in Visions:

Infernal Harvest

Infernal Harvest

Sorcery

As an additional cost to cast this spell, return X Swamps you control to their owner's hand.
Infernal Harvest deals X damage divided as you choose among any number of target creatures.

1.2 /10
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Elven Cache

Elven Cache

Sorcery

Return target card from your graveyard to your hand.

3.2 /10
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Peace Talks

Peace Talks

Sorcery

This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities.

1.8 /10
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Coercion

Coercion

Sorcery

Target opponent reveals their hand. You choose a card from it. That player discards that card.

3 /10
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Forbidden Ritual

Forbidden Ritual

Sorcery

Sacrifice a nontoken permanent. If you do, target opponent loses 2 life unless that player sacrifices a permanent or discards a card. You may repeat this process any number of times.

2.4 /10
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Relentless Assault

Relentless Assault

Sorcery

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

9.6 /10
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Retribution of the Meek

Retribution of the Meek

Sorcery

Destroy all creatures with power 4 or greater. They can't be regenerated.

6.4 /10
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Creeping Mold

Creeping Mold

Sorcery

Destroy target artifact, enchantment, or land.

5.2 /10
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Natural Order

Natural Order

Sorcery

As an additional cost to cast this spell, sacrifice a green creature.
Search your library for a green creature card, put it onto the battlefield, then shuffle.

9.5 /10
~$19
Song of Blood

Song of Blood

Sorcery

Mill four cards. Whenever a creature attacks this turn, it gets +1/+0 until end of turn for each creature card put into your graveyard this way.

1.1 /10
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Summer Bloom

Summer Bloom

Sorcery

You may play up to three additional lands this turn.

8.8 /10
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Prosperity

Prosperity

Sorcery

Each player draws X cards.

8.8 /10
$2.08
Inspiration

Inspiration

Instant

Target player draws two cards.

4.1 /10
$0.12
Time and Tide

Time and Tide

Instant

Simultaneously, all phased-out creatures phase in and all creatures with phasing phase out.

1.8 /10
$0.23
Foreshadow

Foreshadow

Instant

Choose a card name, then target opponent mills a card. If a card with the chosen name was milled this way, you draw a card.
Draw a card at the beginning of the next turn's upkeep.

1 /10
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Impulse

Impulse

Instant

Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

9.4 /10
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Three Wishes

Three Wishes

Instant

Exile the top three cards of your library face down. You may look at those cards for as long as they remain exiled. Until your next turn, you may play those cards. At the beginning of your next upkeep, put any of those cards you didn't play into your graveyard.

2.1 /10
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Tremor

Tremor

Sorcery

Tremor deals 1 damage to each creature without flying.

3.4 /10
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Desertion

Desertion

Instant

Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard.

7.9 /10
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Honorable Passage

Honorable Passage

Instant

The next time a source of your choice would deal damage to any target this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller.

2.4 /10
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