Wake of Vultures
Visions — common
Creature — Bird
Sets Wake of Vultures has been printed in:
Visions — common
Creature — Bird
Sets Wake of Vultures has been printed in:
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Buy now! ▶Creature — Human Assassin (2/1)
First strike
When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated.
Creature — Djinn (5/6)
Trample
At the beginning of your upkeep, put a +1/+1 counter on each creature each opponent controls.
Creature — Rat (1/1)
: Crypt Rats deals X damage to each creature and each player. Spend only black mana on X.
Creature — Human Assassin (1/1)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever Suq'Ata Assassin attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)
Creature — Cyclops Warrior (3/4)
When Tar Pit Warrior becomes the target of a spell or ability, sacrifice it.
Creature — Horror (2/2)
, Sacrifice Urborg Mindsucker: Target opponent discards a card at random. Activate only as a sorcery.
Creature — Human Wizard (1/1)
: Counter target spell unless its controller pays and 1 life.
Creature — Zombie Giant (5/5)
, Sacrifice a creature: Return Necrosavant from your graveyard to the battlefield. Activate only during your upkeep.
Creature — Griffin (2/2)
Flying
Sacrifice Daraja Griffin: Destroy target black creature.
Creature — Insect (3/3)
, Sacrifice Giant Caterpillar: Create a 1/1 green Insect creature token with flying named Butterfly at the beginning of the next end step.
Creature — Drake (2/2)
Flying
: Kyscu Drake gets +0/+1 until end of turn. Activate only once each turn.
Sacrifice Kyscu Drake and a creature named Spitting Drake: Search your library for a card named Viashivan Dragon, put that card onto the battlefield, then shuffle.
Creature — Human Wizard (0/1)
When Ovinomancer enters the battlefield, sacrifice it unless you return three basic lands you control to their owner's hand.
, Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller creates a 0/1 green Sheep creature token.
Artifact Creature — Chimera (2/2)
Flying
Sacrifice Tin-Wing Chimera: Put a +2/+2 counter on target Chimera creature. It gains flying. (This effect lasts indefinitely.)
Artifact Creature — Chimera (2/2)
First strike
Sacrifice Brass-Talon Chimera: Put a +2/+2 counter on target Chimera creature. It gains first strike. (This effect lasts indefinitely.)
Creature — Elemental (2/3)
Flying
Cloud Elemental can block only creatures with flying.
Creature — Angel Spirit (1/2)
Flying
: If the top card of target player's graveyard is a creature card, put that card on top of that player's library.
Artifact Creature — Chimera (2/2)
Vigilance
Sacrifice Iron-Heart Chimera: Put a +2/+2 counter on target Chimera creature. It gains vigilance. (This effect lasts indefinitely.)
Creature — Human Knight (2/2)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
When Knight of the Mists enters the battlefield, you may pay . If you don't, destroy target Knight and it can't be regenerated.
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