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Coils of the Medusa (Weatherlight)

Coils of the Medusa

Weatherlight — common

Enchantment — Aura

Sets Coils of the Medusa has been printed in:

Coils of the Medusa (Weatherlight)

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Cards like Coils of the Medusa in Weatherlight:

Betrothed of Fire

Betrothed of Fire

Enchantment — Aura

Enchant creature
Sacrifice an untapped creature: Enchanted creature gets +2/+0 until end of turn.
Sacrifice enchanted creature: Creatures you control get +2/+0 until end of turn.

4.2 /10
$0.20
Fire Whip

Fire Whip

Enchantment — Aura

Enchant creature you control
Enchanted creature has ": This creature deals 1 damage to any target."
Sacrifice Fire Whip: Fire Whip deals 1 damage to any target.

4.1 /10
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Phantom Wings

Phantom Wings

Enchantment — Aura

Enchant creature
Enchanted creature has flying.
Sacrifice Phantom Wings: Return enchanted creature to its owner's hand.

2 /10
$0.14
Natures Kiss

Nature's Kiss

Enchantment — Aura

Enchant creature
, Exile the top card of your graveyard: Enchanted creature gets +1/+1 until end of turn.

0.3 /10
$0.13
Wave of Terror

Wave of Terror

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of your draw step, destroy each creature with mana value equal to the number of age counters on Wave of Terror. They can't be regenerated.

1 /10
$1.43
Angelic Renewal

Angelic Renewal

Enchantment

Whenever a creature is put into your graveyard from the battlefield, you may sacrifice Angelic Renewal. If you do, return that card to the battlefield.

7.9 /10
$0.40
Festering Evil

Festering Evil

Enchantment

At the beginning of your upkeep, Festering Evil deals 1 damage to each creature and each player.
, Sacrifice Festering Evil: It deals 3 damage to each creature and each player.

3.2 /10
$0.23
Serenity

Serenity

Enchantment

At the beginning of your upkeep, destroy all artifacts and enchantments. They can't be regenerated.

2.3 /10
~$11
Strands of Night

Strands of Night

Enchantment

, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield.

6.1 /10
$0.44
Tranquil Grove

Tranquil Grove

Enchantment

: Destroy all other enchantments.

3.6 /10
$1.33
Ancestral Knowledge

Ancestral Knowledge

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Ancestral Knowledge enters the battlefield, look at the top ten cards of your library, then exile any number of them and put the rest back on top of your library in any order.
When Ancestral Knowledge leaves the battlefield, shuffle your library.

4.6 /10
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Goblin Bomb

Goblin Bomb

Enchantment

At the beginning of your upkeep, you may flip a coin. If you win the flip, put a fuse counter on Goblin Bomb. If you lose the flip, remove a fuse counter from Goblin Bomb.
Remove five fuse counters from Goblin Bomb and sacrifice it: It deals 20 damage to target player or planeswalker.

5.8 /10
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Infernal Tribute

Infernal Tribute

Enchantment

, Sacrifice a nontoken permanent: Draw a card.

5.1 /10
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Serras Blessing

Serra's Blessing

Enchantment

Creatures you control have vigilance. (Attacking doesn't cause them to tap.)

6.7 /10
$1.02
Teferis Veil

Teferi's Veil

Enchantment

Whenever a creature you control attacks, it phases out at end of combat. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)

7 /10
$0.53
Barrow Ghoul

Barrow Ghoul

Creature — Zombie (4/4)

At the beginning of your upkeep, sacrifice Barrow Ghoul unless you exile the top creature card of your graveyard.

0.9 /10
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Abyssal Gatekeeper

Abyssal Gatekeeper

Creature — Horror (1/1)

When Abyssal Gatekeeper dies, each player sacrifices a creature.

6.8 /10
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Briar Shield

Briar Shield

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1.
Sacrifice Briar Shield: Enchanted creature gets +3/+3 until end of turn.

4.1 /10
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Kithkin Armor

Kithkin Armor

Enchantment — Aura

Enchant creature
Enchanted creature can't be blocked by creatures with power 3 or greater.
Sacrifice Kithkin Armor: The next time a source of your choice would deal damage to enchanted creature this turn, prevent that damage.

4.1 /10
$0.20
Fledgling Djinn

Fledgling Djinn

Creature — Djinn (2/2)

Flying
At the beginning of your upkeep, Fledgling Djinn deals 1 damage to you.

1.1 /10
$0.32

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