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Merfolk Traders (Weatherlight)

Merfolk Traders

Weatherlight — common

Creature — Merfolk

Sets Merfolk Traders has been printed in:

Merfolk Traders (Weatherlight)

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Rating:

2.11/10

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Cards like Merfolk Traders in Weatherlight:

Sage Owl

Sage Owl

Creature — Bird (1/1)

Flying
When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.

6.5 /10
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Ertais Familiar

Ertai's Familiar

Creature — Illusion (2/2)

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
When Ertai's Familiar phases out or leaves the battlefield, mill three cards.
: Until your next upkeep, Ertai's Familiar can't phase out.

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Tolarian Entrancer

Tolarian Entrancer

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Whenever Tolarian Entrancer becomes blocked by a creature, gain control of that creature at end of combat.

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Harvest Wurm

Harvest Wurm

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When Harvest Wurm enters the battlefield, sacrifice it unless you return a basic land card from your graveyard to your hand.

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Timid Drake

Timid Drake

Creature — Drake (3/3)

Flying
When another creature enters the battlefield, return Timid Drake to its owner's hand.

0.2 /10
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Ophidian

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Whenever Ophidian attacks and isn't blocked, you may draw a card. If you do, Ophidian assigns no combat damage this turn.

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Ancestral Knowledge

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Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Ancestral Knowledge enters the battlefield, look at the top ten cards of your library, then exile any number of them and put the rest back on top of your library in any order.
When Ancestral Knowledge leaves the battlefield, shuffle your library.

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Revered Unicorn

Revered Unicorn

Creature — Unicorn (2/3)

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Revered Unicorn leaves the battlefield, you gain life equal to the number of age counters on it.

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Arctic Wolves

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Creature — Wolf (4/5)

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Arctic Wolves enters the battlefield, draw a card.

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Noble Benefactor

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Creature — Human Cleric (2/2)

When Noble Benefactor dies, each player may search their library for a card and put that card into their hand. Then each player who searched their library this way shuffles.

6.8 /10
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Sylvan Hierophant

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Creature — Human Cleric (1/2)

When Sylvan Hierophant dies, exile Sylvan Hierophant, then return another target creature card from your graveyard to your hand.

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When Abyssal Gatekeeper dies, each player sacrifices a creature.

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Dwarven Berserker

Dwarven Berserker

Creature — Dwarf Berserker (1/1)

Whenever Dwarven Berserker becomes blocked, it gets +3/+0 and gains trample until end of turn.

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Fog Elemental

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Creature — Elemental (4/4)

Flying (This creature can't be blocked except by creatures with flying or reach.)
When Fog Elemental attacks or blocks, sacrifice it at end of combat.

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Creature — Fish (3/3)

Manta Ray can't attack unless defending player controls an Island.
Manta Ray can't be blocked except by blue creatures.
When you control no Islands, sacrifice Manta Ray.

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Striped Bears

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When Striped Bears enters the battlefield, draw a card.

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Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

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Avizoa

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Barrow Ghoul

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At the beginning of your upkeep, sacrifice Barrow Ghoul unless you exile the top creature card of your graveyard.

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