Walking Corpse
Welcome Deck 2016 — common
Creature — Zombie
"Feeding a normal army is a problem of logistics. With zombies, it is an asset. Feeding is why they fight. Feeding is why they are feared." —Jadar, ghoulcaller of Nephalia
Welcome Deck 2016 — common
Creature — Zombie
"Feeding a normal army is a problem of logistics. With zombies, it is an asset. Feeding is why they fight. Feeding is why they are feared." —Jadar, ghoulcaller of Nephalia
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Buy now! ▶Creature — Horror (1/1)
When Abyssal Gatekeeper dies, each player sacrifices a creature.
Creature — Human Rogue (1/2)
When Acquisitions Expert enters the battlefield, target opponent reveals a number of cards from their hand equal to the number of creatures in your party. You choose one of those cards. That player discards that card. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Creature — Human Artificer (1/1)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When Aether Poisoner enters the battlefield, you get (two energy counters).
Whenever Aether Poisoner attacks, you may pay . If you do, create a 1/1 colorless Servo artifact creature token.
Creature — Human Rogue // Creature — Phyrexian Rogue (1/1)
Deathtouch
: Transform Aetherblade Agent. Activate only as a sorcery. ( can be paid with either or 2 life.)
Gitaxian Mindstinger
Deathtouch
Whenever Gitaxian Mindstinger deals combat damage to a player or battle, draw a card.
Creature — Human Mercenary (1/1)
, Sacrifice a land: Target creature gets +2/+0 until end of turn.
Legendary Enchantment Creature — Harpy (2/1)
Flying
At the beginning of your end step, you may exile an enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token.
Creature — Zombie Wizard (1/1)
, , Sacrifice Apprentice Necromancer: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it.
Creature — Human Warlock (2/1)
Whenever Arrogant Poet attacks, you may pay 2 life. If you do, it gains flying until end of turn.
Creature — Zubera Spirit (1/2)
When Ashen-Skin Zubera dies, target opponent discards a card for each Zubera that died this turn.
Creature — Vampire Wizard (3/1)
At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature — Skeleton Wizard (1/1)
: Regenerate Augur of Skulls.
Sacrifice Augur of Skulls: Target player discards two cards. Activate only during your upkeep.
Creature — Human Knight (2/2)
Menace
Whenever Ayara's Oathsworn deals combat damage to a player, if it has fewer than four +1/+1 counters on it, put a +1/+1 counter on it. Then if it has exactly four +1/+1 counters on it, search your library for a card, put it into your hand, then shuffle.
Enchantment Creature — Spirit (1/1)
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Enchanted creature gets +1/+1 and has deathtouch.
Creature — Zombie (4/4)
At the beginning of your upkeep, sacrifice Barrow Ghoul unless you exile the top creature card of your graveyard.
Creature — Faerie (1/3)
Flying
Barrow Naughty has lifelink as long as you control another Faerie.
: Barrow Naughty gets +1/+0 until end of turn.
Creature — Bat (1/2)
Flying
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
Creature — Orc Warrior (2/2)
As long as you control a red or white permanent, Battle Brawler gets +1/+0 and has first strike.
Creature — Zombie Cat (1/1)
When Black Cat dies, target opponent discards a card at random.
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