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Guardian Zendikon (Worldwake)

Guardian Zendikon

Worldwake — common

Enchantment — Aura

Sets Guardian Zendikon has been printed in:

Guardian Zendikon (Worldwake)

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$0.05

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Rating:

3.13/10

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Cards like Guardian Zendikon in Worldwake:

Crusher Zendikon

Crusher Zendikon

Enchantment — Aura

Enchant land
Enchanted land is a 4/2 red Beast creature with trample. It's still a land.
When enchanted land dies, return that card to its owner's hand.

2.2 /10
$0.08
Corrupted Zendikon

Corrupted Zendikon

Enchantment — Aura

Enchant land
Enchanted land is a 3/3 black Ooze creature. It's still a land.
When enchanted land dies, return that card to its owner's hand.

3.1 /10
$0.13
Wind Zendikon

Wind Zendikon

Enchantment — Aura

Enchant land
Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land.
When enchanted land dies, return that card to its owner's hand.

3.9 /10
$0.11
Vastwood Zendikon

Vastwood Zendikon

Enchantment — Aura

Enchant land
Enchanted land is a 6/4 green Elemental creature. It's still a land.
When enchanted land dies, return that card to its owner's hand.

2.9 /10
$0.06
Marshals Anthem

Marshal's Anthem

Enchantment

Multikicker (You may pay an additional any number of times as you cast this spell.)
Creatures you control get +1/+1.
When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked.

8.5 /10
$0.31
Terra Eternal

Terra Eternal

Enchantment

All lands have indestructible.

6.2 /10
$0.80
Brink of Disaster

Brink of Disaster

Enchantment — Aura

Enchant creature or land
When enchanted permanent becomes tapped, destroy it.

2.3 /10
$0.07
Canopy Cover

Canopy Cover

Enchantment — Aura

Enchant creature
Enchanted creature can't be blocked except by creatures with flying or reach.
Enchanted creature can't be the target of spells or abilities your opponents control.

8.9 /10
$1.20
Claws of Valakut

Claws of Valakut

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+0 for each Mountain you control and has first strike.

6.9 /10
$0.15
Quest for Renewal

Quest for Renewal

Enchantment

Whenever a creature you control becomes tapped, you may put a quest counter on Quest for Renewal.
As long as there are four or more quest counters on Quest for Renewal, untap all creatures you control during each other player's untap step.

9.1 /10
$5.53
Vapor Snare

Vapor Snare

Enchantment — Aura

Enchant creature
You control enchanted creature.
At the beginning of your upkeep, sacrifice Vapor Snare unless you return a land you control to its owner's hand.

1.1 /10
$0.10
Ruin Ghost

Ruin Ghost

Creature — Spirit (1/1)

, : Exile target land you control, then return it to the battlefield under your control.

6.6 /10
$0.23
Fledgling Griffin

Fledgling Griffin

Creature — Griffin (2/2)

Landfall — Whenever a land enters the battlefield under your control, Fledgling Griffin gains flying until end of turn.

3.5 /10
$0.06
Stoneforge Mystic

Stoneforge Mystic

Creature — Kor Artificer (1/2)

When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
, : You may put an Equipment card from your hand onto the battlefield.

9.5 /10
~$19
Apex Hawks

Apex Hawks

Creature — Bird (2/2)

Multikicker (You may pay an additional any number of times as you cast this spell.)
Flying
Apex Hawks enters the battlefield with a +1/+1 counter on it for each time it was kicked.

1.8 /10
$0.05
Kor Firewalker

Kor Firewalker

Creature — Kor Soldier (2/2)

Protection from red
Whenever a player casts a red spell, you may gain 1 life.

2.8 /10
$0.18
Lightkeeper of Emeria

Lightkeeper of Emeria

Creature — Angel (2/4)

Multikicker (You may pay an additional any number of times as you cast this spell.)
Flying
When Lightkeeper of Emeria enters the battlefield, you gain 2 life for each time it was kicked.

3.2 /10
$0.34
Marsh Threader

Marsh Threader

Creature — Kor Scout (2/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

0.8 /10
$0.03
Talus Paladin

Talus Paladin

Creature — Human Knight Ally (2/3)

Whenever Talus Paladin or another Ally enters the battlefield under your control, you may have Allies you control gain lifelink until end of turn, and you may put a +1/+1 counter on Talus Paladin.

5.1 /10
$0.34
Jace the Mind Sculptor

Jace, the Mind Sculptor

Legendary Planeswalker — Jace

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library.
0: Draw three cards, then put two cards from your hand on top of your library in any order.
?1: Return target creature to its owner's hand.
?12: Exile all cards from target player's library, then that player shuffles their hand into their library.

9.1 /10
~$25

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