Jace, the Mind Sculptor
Worldwake — mythic
Legendary Planeswalker — Jace
Sets Jace, the Mind Sculptor has been printed in:
Worldwake — mythic
Legendary Planeswalker — Jace
Sets Jace, the Mind Sculptor has been printed in:
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Buy now! ▶Creature — Surrakar (3/3)
When Surrakar Banisher enters the battlefield, you may return target tapped creature to its owner's hand.
Legendary Creature — Merfolk Rogue (2/2)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Thada Adel, Acquisitor deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles. Until end of turn, you may play that card.
Enchantment
At the beginning of your upkeep, you may look at the top card of your library. If it's a creature card, you may reveal it and put a quest counter on Quest for Ula's Temple.
At the beginning of each end step, if there are three or more quest counters on Quest for Ula's Temple, you may put a Kraken, Leviathan, Octopus, or Serpent creature card from your hand onto the battlefield.
Enchantment — Aura
Enchant creature
You control enchanted creature.
At the beginning of your upkeep, sacrifice Vapor Snare unless you return a land you control to its owner's hand.
Creature — Turtle (1/4)
Shroud (This creature can't be the target of spells or abilities.)
Landfall — Whenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn.
Creature — Elemental (2/1)
, : You may tap or untap another target creature.
Landfall — Whenever a land enters the battlefield under your control, you may untap Tideforce Elemental.
Creature — Drake (3/3)
Multikicker (You may pay an additional any number of times as you cast this spell.)
Flying
When Voyager Drake enters the battlefield, up to X target creatures gain flying until end of turn, where X is the number of times Voyager Drake was kicked.
Creature — Merfolk Soldier (2/2)
Multikicker (You may pay an additional any number of times as you cast this spell.)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Enclave Elite enters the battlefield with a +1/+1 counter on it for each time it was kicked.
Enchantment — Aura
Enchant land
Enchanted land is a 2/6 white Wall creature with defender. It's still a land.
When enchanted land dies, return that card to its owner's hand.
Artifact — Equipment
Equipped creature has ", Unattach Razor Boomerang: It deals 1 damage to any target. Return Razor Boomerang to its owner's hand."
Equip
Enchantment — Aura
Enchant land
Enchanted land is a 4/2 red Beast creature with trample. It's still a land.
When enchanted land dies, return that card to its owner's hand.
Creature — Rat (1/1)
: Exile the top card of target player's library. If it's a land card, you gain 1 life.
Landfall — Whenever a land enters the battlefield under your control, you may untap Scrib Nibblers.
Enchantment — Aura
Enchant land
Enchanted land is a 6/4 green Elemental creature. It's still a land.
When enchanted land dies, return that card to its owner's hand.
Enchantment — Aura
Enchant land
Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land.
When enchanted land dies, return that card to its owner's hand.
Enchantment
Multikicker (You may pay an additional any number of times as you cast this spell.)
Creatures you control get +1/+1.
When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked.
Creature — Human Shaman Ally (0/2)
: Put target creature card from an opponent's graveyard onto the battlefield under your control if its mana value is less than or equal to the number of Allies you control.
Artifact Creature — Thopter (1/1)
Flying
When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Creature — Human Wizard Ally (1/3)
Whenever Halimar Excavator or another Ally enters the battlefield under your control, target player mills X cards, where X is the number of Allies you control.
Creature — Vampire Shaman (2/2)
Multikicker (You may pay an additional any number of times as you cast this spell.)
When Bloodhusk Ritualist enters the battlefield, target opponent discards a card for each time it was kicked.
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