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Mire s Toll (Worldwake)

Mire's Toll

Worldwake — common

Sorcery

Sets Mire's Toll has been printed in:

Mire s Toll (Worldwake)

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$0.08

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Rating:

3.49/10

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Cards like Mire's Toll in Worldwake:

Dead Reckoning

Dead Reckoning

Sorcery

You may put target creature card from your graveyard on top of your library. If you do, Dead Reckoning deals damage equal to that card's power to target creature.

2.8 /10
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Roiling Terrain

Roiling Terrain

Sorcery

Destroy target land, then Roiling Terrain deals damage to that land's controller equal to the number of land cards in that player's graveyard.

5 /10
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Chain Reaction

Chain Reaction

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Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.

9.8 /10
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Selective Memory

Selective Memory

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Search your library for any number of nonland cards, exile them, then shuffle.

3.3 /10
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Treasure Hunt

Treasure Hunt

Sorcery

Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand.

5.2 /10
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Feral Contest

Feral Contest

Sorcery

Put a +1/+1 counter on target creature you control. Another target creature blocks it this turn if able.

0.8 /10
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Ionas Judgment

Iona's Judgment

Sorcery

Exile target creature or enchantment.

3.6 /10
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Bestial Menace

Bestial Menace

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Create a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token.

5.2 /10
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Explore

Explore

Sorcery

You may play an additional land this turn.
Draw a card.

9.9 /10
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Urge to Feed

Urge to Feed

Instant

Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires.

7.1 /10
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Groundswell

Groundswell

Instant

Target creature gets +2/+2 until end of turn.
Landfall — If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead.

6 /10
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Natures Claim

Nature's Claim

Instant

Destroy target artifact or enchantment. Its controller gains 4 life.

9.9 /10
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Tomb Hex

Tomb Hex

Instant

Target creature gets -2/-2 until end of turn.
Landfall — If you had a land enter the battlefield under your control this turn, that creature gets -4/-4 until end of turn instead.

1.5 /10
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Bull Rush

Bull Rush

Instant

Target creature gets +2/+0 until end of turn.

2 /10
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Dispel

Dispel

Instant

Counter target instant spell.

9.8 /10
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Nemesis Trap

Nemesis Trap

Instant — Trap

If a white creature is attacking, you may pay rather than pay this spell's mana cost.
Exile target attacking creature. Create a token that's a copy of that creature. Exile it at the beginning of the next end step.

3.1 /10
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Smother

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Destroy target creature with mana value 3 or less. It can't be regenerated.

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Veterans Reflexes

Veteran's Reflexes

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Target creature gets +1/+1 until end of turn. Untap that creature.

3.2 /10
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Aether Tradewinds

Aether Tradewinds

Instant

Return target permanent you control and target permanent you don't control to their owners' hands.

4.4 /10
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Comet Storm

Comet Storm

Instant

Multikicker (You may pay an additional any number of times as you cast this spell.)
Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.

9.7 /10
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